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Thx for HMS check. Was worried that it'd kill Zombified people, therein making another useless skill in major boss battles.
Hadriel
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SwordStaker Wrote:Semi-common to rare. I believe completing MP gives you Ambition too. It doesn't, but the bosses inside give it
Takebacker Wrote:You can still collect ambition and just use the potions before the daily max.
Anyone have a list of all the +personality potions? I heard there were potions that increase your stats by LEVELS at a time? (like 30 levels of charm) I have never heard of nor seen those, but do want
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Takebacker Wrote:You can still collect ambition and just use the potions before the daily max.
Anyone have a list of all the +personality potions? I heard there were potions that increase your stats by LEVELS at a time? (like 30 levels of charm)
Did you hear that from me? Because I read it somewhere else, a blog perhaps (-_-), but I haven't seen it mentioned here but by me. Time to rummage through the History...
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HighOnMushrooms Wrote:It doesn't, but the bosses inside give it
I have never heard of nor seen those, but do want  Ah thanks for clearing that up. Do they have an potions giving more then +5?
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Someone should go check out lhc with a full party and see if what they said was true about keeping the party play and the actual exp as it is now :f6:
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PervyLion Wrote:Someone should go check out lhc with a full party and see if what they said was true about keeping the party play and the actual exp as it is now :f6:
I went to LHC with one party member and I definitely gain the extra 50%+ party bonus exp.
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TrueBlitz Wrote:I went to LHC with one party member and I definitely gain the extra 50%+ party bonus exp. I think the point was to go to Stronghold since the mobs there got a heavy HP nerf.
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CarrionCrow Wrote:I think the point was to go to Stronghold since the mobs there got a heavy HP nerf.
Yeah I have been looking in0game to find folks to test out the stronghold with a party.
My Tespia character is lvl 199. Advanced Knight E gives about 10.5K experience. In roughly 8-9 kills, I get 0.01%. I'd like to see how much that goes up in a party. and how much faster it will be. The map has 4 plats and a main floor which means 5 attackers and a HS'er could function. The question will be whether or not the mobs will die too fast to make it effective.
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I don't know if this is an error in the description or an error in the function to fuse equipment, but I get this when attempting to fuse Timeless equipment...
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iamflip Wrote:I don't know if this is an error in the description or an error in the function to fuse equipment, but I get this when attempting to fuse Timeless equipment...
Well, you're not high enough to fuse, with level 3 you can only fuse up to level 90 stuff, and Timeless is 120
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Thorr Wrote:Yeah I have been looking in0game to find folks to test out the stronghold with a party.
My Tespia character is lvl 199. Advanced Knight E gives about 10.5K experience. In roughly 8-9 kills, I get 0.01%. I'd like to see how much that goes up in a party. and how much faster it will be. The map has 4 plats and a main floor which means 5 attackers and a HS'er could function. The question will be whether or not the mobs will die too fast to make it effective.
it will be too fast,my tespiadin is sitting at what you could call "above average" with 24% str and max stats, and they die waaay too fast, imagine people who can dish out 200~k per attack, 2 seconds attacking, 8 waiting for summons
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its not a bug ~
the number means # of alchemy stones required to fuse the equipment not the item lvl requirement.
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iAmFear Wrote:Well, you're not high enough to fuse, with level 3 you can only fuse up to level 90 stuff, and Timeless is 120
I get that. What I'm asking is... is this is how it's supposed to be, or was it supposed to change to what that description says in the Alchemy window?
EDIT: Des answered my confusion. Lol thanks. I need to read moar.
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iamflip Wrote:I don't know if this is an error in the description or an error in the function to fuse equipment, but I get this when attempting to fuse Timeless equipment...
![[Image: vo06jb.jpg]](http://i54.tinypic.com/vo06jb.jpg)
It says that level 3 Alchemy can only fuse up to lvl 90 equipment, and you're trying to fuse lvl 120 equipment with it o.o
Looks to me like it's fine =/
(also, the text talking about the alchemy stones are talking about the alchemy stones, the number of stones you need to fuse said lvl equipment)
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ShinkuDragon Wrote:it will be too fast,my tespiadin is sitting at what you could call "above average" with 24% str and max stats, and they die waaay too fast, imagine people who can dish out 200~k per attack, 2 seconds attacking, 8 waiting for summons
Yeah, just as I feared. However, it may work out with a party of around 3 instead. (of course, filling in with party EXP mules can't hurt either...)
Also, Confirming the KMS anti-bot system in effect. You get 40% Exp for monsters too far below your level. However, the effect DOES end at monster level 150. Tested at Skeles with my lvl 199 tespian - 1438 Exp for lvl 147 Skelegons (which is 40% of 3594) and 4146 Exp for lvl 153 Skelesaurus (full Exp)
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Thorr Wrote:Yeah, just as I feared. However, it may work out with a party of around 3 instead. (of course, filling in with party EXP mules can't hurt either...)
Also, Confirming the KMS anti-bot system in effect. You get 40% Exp for monsters too far below your level. However, the effect DOES end at monster level 150. Tested at Skeles with my lvl 199 tespian - 1438 Exp for lvl 147 Skelegons (which is 40% of 3594) and 4146 Exp for lvl 153 Skelesaurus (full Exp) you can't have afkers at empress, only map that allows it is the last one, all the cygnuses can, one way or another, hit you on the stairs. and i was using my pally, but they still hit the same crapton they did before.
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Thorr Wrote:Also, Confirming the KMS anti-bot system in effect. You get 40% Exp for monsters too far below your level. However, the effect DOES end at monster level 150. Tested at Skeles with my lvl 199 tespian - 1438 Exp for lvl 147 Skelegons (which is 40% of 3594) and 4146 Exp for lvl 153 Skelesaurus (full Exp)
... How far is too far? And does it affect boss and LHC mobs?
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iamflip Wrote:... How far is too far? And does it affect boss and LHC mobs?
15 lvls, and no it does not affect boss tagged mobs
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ShinkuDragon Wrote:you can't have afkers at empress, only map that allows it is the last one, all the cygnuses can, one way or another, hit you on the stairs. and i was using my pally, but they still hit the same crapton they did before. That's just fine. Why would you want to train anywhere but Adv Knight E anyway?
iamflip Wrote:... How far is too far? And does it affect boss and LHC mobs? I am working on establishing the exact cutoff. Boss monsters are unaffected.
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Thorr Wrote:That's just fine. Why would you want to train anywhere but Adv Knight E anyway?
I am working on establishing the exact cutoff. Boss monsters are unaffected.
last one =/=adv knight E, i mean the map AFTER that one, in which mobs don't spawn in the bottm plat, and the top two plats have all advanced knight types.
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