Oh, and given that the Q&A sessions aren't daily, I would like to ask that if I can't make the next one, someone will post my new questions. They are:
1. I've seen that JMS and MSEA have made new mounts for events, is there any chance that we might see new mounts in the Masteria Expansion? I, for one, would love a Headless Horseman's horse mount...
2. I'm a little disappointed to hear there won't be a test server, because as I undertsand it the glitches in NLC (like Boomers) were one of the main motivators for the test server's establishment. Even if I can't be a tester it would still be nice to make sure all the bugs get ironed out in there. Still, I understand why you would want to do this as it sort of ruins the wonder and surprise of exploring a brand new area when testers are telling us about it.
3.I know that KoreaMS had a different version of the Mansion for their halloween event, and it sported a short little PQ. I had an opportunity to do that and it was pretty fun, though i never understood its purpose. Might there be a chance of merging this PQ into our own version of the mansion?
4. While Crimsonwood Keep always has been my most favorite of the hinted expansions, (I suppose mostly because of the veil of mystery that has slowly been lifted since the TCG came out.) I remain curious if some of the other areas we've heard of might also be packed in to this expansion, such as the Yetinx, Affluent Tower, or Krakia? (A simple "yes" or "No" will suffice for this question, I know you can't give details.)
5. With the Amoria map laid out, there doesn't seem to be much room there for anything else. Would you say that, more or less, Amoria is in a finalized state? (Additionally, I want to alert you to the fact that if a player dies at Purplewood Forest, he respawns in the exact same map with 50 HP, making it all too easy to die again. I watched a low level die 12 times in a row before he was able to get through the clearing I made for him.)
Hazzy Wrote:Most of those were from Translation errors, which should be fixed by now.
Wait, why am I defending Nexon? :f6:
Yep, we're screwed.
[SIZE="1"]To quote... (Bolded have to do with text / translation)[/SIZE]
Spoiler
Sublimity Wrote:1. You cant click on anyone in ur buddylist so you cant mute, search, delete etc
2. APQ - Only leader can enter
3. You cant set guild notices
4. Pressing your guild hotkey lags you like hell.
5. When you switch from window mode to fullscreen and vice versa, the lil data screen appears at the top right (Alt+f12 thing)
6. The advertising frame gets stuck ontop of everything when you alt tab out.
7. lmpq, only leader gets in
8. No curse filter on macros
9. you only can hold ONE Piece of Cracked Dimension in your ETC. ( I think this was pre patch 56)
10. Also, when you're in a trade or a shop, and you click on the "Shout a skill name" in the Macro window, you will disconnect.
11. While in windowed mode, the MapleTV starts going at a crazy speed through its animation. 12. on equipment that has been scrolled for a stat (str, dex, int, luk, hp, or mp) where the box previously said "+2 INT" it now says "+%d +2 INT" (or equivalent).
13. Maple closed with hacking attempt detected, possibly due to chat programs.. more confirmations needed
14. Ellinia item & potion shop exit brings you to a hidden warp instead of the entrance to the shop.
15. Cant press ESC to exit a trade now 16. Skill descriptions still don't match what they actually do. For example, Berserk doesn't say 45% now.
17. Got Hyper Bodied out of nowhere in Ariant. weird thing is, it lasted for 15 minutes
18. When entering portal in Ellinia you get dropped randomly in town.
19. If you jump while macroing, it ends when you touch the ground if you're attacking
20. Marksman still DC with pierce doing over 99,999 damage.
21. if you're climbing DOWN a rope and u try to jump off while ur pressing down, you can't. You have to let go of the down button -_-,(noticed that one too but thought it was me being laggy lol)
22. The Witch bot-catching monster in El Nath has yet to be translated.
23. There is also a glitch in windowed mode when using a mouse scroll wheel to scroll through a window in MS (inventory, skills, macro, shops, etc). It behaves... oddly.
24. Pet not looting glitch still present
25. The Macro window is semi-transparent. That is, if another window is open behind it, and you try to click on the macro, you click the window behind it instead.
26. whenever I shoot my crossbow I d/c and it says "invalid pointer
27. ariant region map is missing, and the world map is still incomplete
28. When you're in the middle of doing a macro attack, press an attack or buff midway through the animation and you'll DC.
29. The NPC "Mom and Dad" (for weddings) aren't in HHG2 anymore. The rope isn't there so you can't get up to the map they're in.
30. When doing a party seach in Window Mode with buffs on, the buffs go over the Search Icon instead of beside it.
31. you cant open a store newar the portals in fm anymore
32. As of now the Band of Thieves skill is still advertised at its original MP cost
33. When someone is in a Guild Alliance, and you check to see their character info, it doesn't show the name of the Alliance they are in. 34. The Platform Usher at Orbis says "... Hak that goes to Leafre" instead of "...ship that goes to Leafre
35. In Ludi PQ you can't get passed Stage 7 because the boxes don't open.
36. Hidden map/portal finder only works for some teleports and portals.
37. Many teleports that should be two ways are only one (Orbis >> Victoria boat, El Nath far right teleport)
38. Marcos skip skills so Haste then MesoUp becomes just MesoUp
39. The scorpions mobs in Ariant Coliseum PQ drops nothing while it supposed to drop some power ups.
40. The new maplestory website doesn't work in Firefox properly
41. ariant coliseum's element stones sometimes get messed up and don't work
42. Still no Kenta's advice for skunk
43. Entering cs makes me DC, screen turns black
44. While being in Windowed Mode, if you mute the music/sfx, switch to another program and in that time you move a map in-game and you come back the music will be back at FULL VOLUME eventhough its' checkbox on the option menu is still checked to mute
45. I can't change my account info on the web, when I fill my secret info and press OK it gives me the "Sorry, your request cannnot be completed at this time" page..
46. I also cant change channels to channel 1 without getting dced. I think it is a vista issue though because on my laptop i can get on channel 1 with no issues, but on my comp where i have vista i cant.
47. room 3 of cpq is fucked up
48. you can't check Taming Mob's level or stats any more
49. Bow Expert icon for Bowmaster looks like Bowmastery in 2nd job.
IsaacGS Wrote:2. I'm a little disappointed to hear there won't be a test server, because as I undertsand it the glitches in NLC (like Boomers) were one of the main motivators for the test server's establishment. Even if I can't be a tester it would still be nice to make sure all the bugs get ironed out in there. Still, I understand why you would want to do this as it sort of ruins the wonder and surprise of exploring a brand new area when testers are telling us about it.
Other then the encryption error, what bug have they ever exactly fixed from Tespia to gMS?
Gamble Wrote:Other then the encryption error, what bug have they ever exactly fixed from Tespia to gMS?
Showa Sauna not being opened is probably the biggest. I reported that fake bosses were still spawning, and 90% of them were removed in the real patch (and the patch after that 9% more were removed, there's only one or two still spawning right now.) Also the bot-catching monster in El Nath was taken out because it couldn't be killed. There's a few more really big bugs that I can't think of at the moment (I had a list of at least 6 major bugs which were fixed, I can't find it now). I also reported a dozen or more spelling and grammar mistakes, at least 10 of which were fixed in the last patch.
At the very least, the test server gives them one more week to work on fixing big problems, so if it would have taken 2 weeks to fix, the bug will only plague the real version for half as long.
IsaacGS Wrote:Showa Sauna not being opened is probably the biggest. I reported that fake bosses were still spawning, and 90% of them were removed in the real patch (and the patch after that 9% more were removed, there's only one or two still spawning right now.) Also the bot-catching monster in El Nath was taken out because it couldn't be killed. There's a few more really big bugs that I can't think of at the moment (I had a list of at least 6 major bugs which were fixed, I can't find it now). I also reported a dozen or more spelling and grammar mistakes, at least 10 of which were fixed in the last patch.
At the very least, the test server gives them one more weak to work on fixing big problems, so if it would have taken 2 weeks to fix, the bug will only plague the real version for half as long.
weeks Isaac, not weak xD
Ive been in all 3 Tespia rounds so I'll say this:
Tespia 1: Pets were glitched, reported and... still glitched.
Tespia 2: Pets were still unfixed along with a few other glitches (oh gosh, I really dont remember them but I do remember the version of Tespia we got being transported directly to GMS)
and Tespia 3 is already listed above.
Ive personally found Tespia pretty "misused" as though we reported bugs, they werent fixed and Official just got the exact same thing that we had in Tespia.
That being said, if they actually did take the info given to them from tespia users and implemented the necessary changes, then it would be well worth it.
yet they fail to fix problems that affect whole classes of players. given its a class few play and most consider useless, but still we are one of the original classes and id be dammed if they introduce more new content and classes before they all work correctly. i know you are all exited about masteria and whatnot, but for some of us there are more important issues. personally i wouldnt mind waiting till next year for new masteria content if they fix my pierce instead.
who am i kidding right? fucking nightlords had their name wrong when 4th job came out, big pomegranate, yet that got fixed 20 minutes after the dam patch.i still cant use my ONLY new attack in 4th job. thanks nexon, you rock. at least he accepts there is a problem now,they used to say thats a new problem thatwe werent aware off.
well, back to dcing every time i try to mob. lolmarksmen
IsaacGS Wrote:Showa Sauna not being opened is probably the biggest. I reported that fake bosses were still spawning, and 90% of them were removed in the real patch (and the patch after that 9% more were removed, there's only one or two still spawning right now.) Also the bot-catching monster in El Nath was taken out because it couldn't be killed. There's a few more really big bugs that I can't think of at the moment (I had a list of at least 6 major bugs which were fixed, I can't find it now). I also reported a dozen or more spelling and grammar mistakes, at least 10 of which were fixed in the last patch.
At the very least, the test server gives them one more weak to work on fixing big problems, so if it would have taken 2 weeks to fix, the bug will only plague the real version for half as long.
IsaacGS Wrote:Showa Sauna not being opened is probably the biggest. I reported that fake bosses were still spawning, and 90% of them were removed in the real patch (and the patch after that 9% more were removed, there's only one or two still spawning right now.) Also the bot-catching monster in El Nath was taken out because it couldn't be killed. There's a few more really big bugs that I can't think of at the moment (I had a list of at least 6 major bugs which were fixed, I can't find it now). I also reported a dozen or more spelling and grammar mistakes, at least 10 of which were fixed in the last patch.
At the very least, the test server gives them one more weak to work on fixing big problems, so if it would have taken 2 weeks to fix, the bug will only plague the real version for half as long.
o.o I'm pretty damn sure I saw the El Nath bot catching monster in the real version, didn't .57 get in place to fix it? That was after Tespia was over. I don't think Sauna being opened was a glitch, it's Nexon , they forget stuff ( NPCs in this case I think? ) I'm sure they knew what they had to do before reports. The problem with Tespia is that their really ignoring some of the big things.. some of the obvious things.. that make you honestly wonder if they are paying any attention at all. ( Extra D, BodyGuard B ) In Test 3, we didn't have working Guild Notice, Buddy List was frozen , and non of that got fixed until an emergency patch got released.
I honestly think Tespia is there to avoid major chaos like the encryption error, where Nexon will have a delay of their Cash Shop being opened to the public.
Gamble Wrote:o.o I'm pretty damn sure I saw the El Nath bot catching monster in the real version, didn't .57 get in place to fix it? That was after Tespia was over. I don't think Sauna being opened was a glitch, it's Nexon , they forget stuff ( NPCs in this case I think? ) I'm sure they knew what they had to do before reports. The problem with Tespia is that their really ignoring some of the big things.. some of the obvious things.. that make you honestly wonder if they are paying any attention at all. ( Extra D, BodyGuard B ) In Test 3, we didn't have working Guild Notice, Buddy List was frozen , and non of that got fixed until an emergency patch got released.
I honestly think Tespia is there to avoid major chaos like the encryption error, where Nexon will have a delay of their Cash Shop being opened to the public.
Yes, Tespia could be put to more use than it is now. Still, it has been helping. Imagine if the real servers were down for 4 days while they scrambled to fix the encryption problem. Maybe they "forgot" the Sauna, but the point is it was missing in Tespia, reported, and fixed in the final version. Granted that was one of the only things fixed in the real patch over the Tespia one, it still was fixed.
I think what's going on here is that they don't have enough time to read the Tespia problems and fix them before the full patch. Since they can't possibly have been fixing bugs which were reported 20 minutes before the patch was scheduled to start (and i did report at least 6 bugs directly before our 24 hour patch began), I think what they do is get all the bug reports, patch up the real version catching anything major (though this doesn't always happen.) and then go over the bug reports from Tespia, fixing things in minor patches along the way between Content patches.
It's dumb, yeah, but that seems to be what's going on. The fact is 2 bug fixes after tespia, almost everything on the list there has been repaired. Bob the Snail is back, cathedral weddings can be performed, Showa sauna is available... They do get around to fixing things even if it may not be as fast as we like.