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The Ask Brawler Questions After the KMS Big Bang Patch Thread
#1
First thing I noticed is that they didn't reduce already gained HP. Big Grin
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#2
1) Do you have more or less HP than before? (specify in case you washed HP).
2) Open question, overall how much are you enjoying the job now, or how do you feel it?
3) I see you're a level 90 Marauder. Is making CSB>Blast invincibility combo possible? I used to solo Crogs at Dojo with it.
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#3
If they keep HP the same did you still get the 20% HP boost? So you have 20% more HP now?

Guess that means every brawler who existed before the big bang patch will always have more HP than the next guy.
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#4
LegendGospel Wrote:1) Do you have more or less HP than before? (specify in case you washed HP).
2) Open question, overall how much are you enjoying the job now, or how do you feel it?
3) I see you're a level 90 Marauder. Is making CSB>Blast invincibility combo possible? I used to solo Crogs at Dojo with it.

1.More, with no HP Washing. Before I was about 4.6k HP, now i have 5.6k HP
2.Huge damage boost, not whining there. I could hit about 13k max with Energy Blast at level 24, now I'm hitting about 26k with Crits on Energy Blast. Only problem so far is how CSB is 60 MP, which actually drains a lot of MP if you spam it.
3.CSB invincibility frames are nearly nonexistant. It's not even half, maybe only 1/4.

Takebacker Wrote:If they keep HP the same did you still get the 20% HP boost? So you have 20% more HP now?

Guess that means every brawler who existed before the big bang patch will always have more HP than the next guy.

Yeap, if you started earlier, you get larger benefits, same goes with all other HP/MP increasing jobs.

EDIT: I'd also like to confirm a few things.

With the EXP reduction, training has become very, very fast. With no level limits on all Party Quests, PQ leeches are probably going to be all the rage.

Another thing is, since there isn't an animation on the HP/MP stat bar, it actually is quite difficult to see when your HP/MP is getting too low, nearly forcing you to buy a pet. I have a large feeling that Strength adds a bunch to the Physical Defense, because right now I have 1000+ physical defense on my Marauder. Pics soon coming.
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#5
About CSB...

1) Can you stay invincible spamming CSB>CSB>CSB?
2) In case you can, could you try going to Dojo up to Manon or Griffey and see if you can spam CSB over them to get them pinned in a wall? As in, you CSB them to a corner, then jump/walk back, and CSB again turning around to leave them pinned over and over.

About Barrage...

I guess you don't have it yet, but it sounds like our invincibility frames are reduced to Barrage and Demo (sort of). I guess Demo is the same, only invincible while you attack, but...

1) What's the actual state on Barrage spam invincibility? How reliable is it really? That video with the guy spamming at Manon didn't leave things very clear.
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#6
LegendGospel Wrote:About CSB...

1) Can you stay invincible spamming CSB>CSB>CSB?
2) In case you can, could you try going to Dojo up to Manon or Griffey and see if you can spam CSB over them to get them pinned in a wall? As in, you CSB them to a corner, then jump/walk back, and CSB again turning around to leave them pinned over and over.

1) No, not really. If you leave a monster behind and it's over your character or a mob spawns over your character, you will be vulnerable to attacks. The only time you have invulnerability frames is during the small window of time your character is being transfered from point A to point B during the movement.
2) That will get you hit very easily, if you're asking if you can stay invulnerable.
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#7
Ah I see, thanks~

Well, I can't think of any more Marauder questions. I'd only have left to ask about Bucc playstyle. I guess now it's gonna be rush/mob with CSB (or BSB, since it enables crits and is spammable) and just DS spam the hell outta everything, finishing off single targets with Barrage. Sounds like Snatch will be used a lot more, when you get to these levels.

I guess the occasional Blast/Drain/Dice/MP Recovery and whatnot will still add some variety.
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#8
More interesting info:

Dice's HP/MP +20% buff stacks with Hyper Body
Dice's 6 roll is more valuable because +30% exp is godly
Going to test Dice's 4 if it stacks with SE/Thorns
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#9
Stacks witih HB? Hot damn!
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#10
And does Lucky Dice's 30% EXP roll stack with HS?

Omg, please say yes :O
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#11
Punch Wrote:And does Lucky Dice's 30% EXP roll stack with HS?

Omg, please say yes :O

Don't have any volunteer Priests to help me test, but seeing as how all the other buffs stack, I'm going to assume that yes, it stacks.
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#12
Punch Wrote:And does Lucky Dice's 30% EXP roll stack with HS?

Omg, please say yes :O

>"Ask a kMs Brawler" Thread
>You ask question about Corsair
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#13
Hazzy Wrote:>"Ask a kMs Brawler" Thread
>You ask question about Corsair

Both branches of the Pirate class get the Lucky Dice skill.
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#14
When did that happen? Derp on my part, anyway.

Let's see if I can make a post on topic....

Does the HP increase skill stack with HB additively or multiplicatively?
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#15
Did u say no level restrictions on PQ's? Surely that is a typo..
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#16
Pikamemnon Wrote:Did u say no level restrictions on PQ's? Surely that is a typo..

nope you can have a lvl 200 do kpq you can essentially gain the pq mania medal on all characters
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#17
Hazzy Wrote:When did that happen? Derp on my part, anyway.

Let's see if I can make a post on topic....

Does the HP increase skill stack with HB additively or multiplicatively?

Unsure, I'll post pics of HP/MP without Lucky Dice/HB, with Lucky Dice/No HB, and with both.
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#18
Is Corkscrew beastly now?

3 hits and more mobs?
Is it actually trainable rather than just for pushing?
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#19
Well first of all, CSB still hits 1 time.

Second of all, not really because the old delay is there again.
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#20
Takebacker Wrote:Well first of all, CSB still hits 1 time.

Second of all, not really because the old delay is there again.

wat bout BSB?
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