Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What SKILL build are you gonna do?
#21
lol loose when i read that for a second i thoght you wrote i can screw monsters XDDDD

anyways i suggest if your not gonna max dash leave it at 0 cus lvl 1 day is just a pain in the rear anal section
Reply
#22
Sub Class : Infighter
AP Build : Dexless lvl 100 wapon
Any notes : gonna try it with FS and STR overall got lvl 29 with 98% already
Build: The build is kinda hard but im gonna do the same as most other ppl only i wont do Recovery
i will do strike and backspin hit at first job
and will do less quick motion and i will add more quick motion instaid of recovery
(i think i need the accy cus i will have str overall Heart)

and for 4thjob guild im gonna do this

4th job

120= 1 Dragon Strike 1 Fist 1 wind booster
121= 1 Super Transform 1 Demolition 1 Time Leap
125= 11 wind booster 2 left
134= 30 Fist 0 left
144= 30 Dragon Strike 0left
151= 20 Super Transform 2left
160= 30 Demolition
163= 9mw

im still thinking about about lvl 144+ to mabby do 2 Demolition 1 insanity till 160
or mabby leviathan after blind and Super Transform but ill need to see
i will do MW late cus i will always train with other ppl with mw and mostly mw20
after 163 i will max mw to 19 and then i need to see what skill is good to use Redface
Reply
#23
SeiiShir0u Wrote:Sub Class : Infighter
AP Build : Dexless lvl 100 wapon
Any notes : gonna try it with FS and STR overall got lvl 29 with 98% already
Build: The build is kinda hard but im gonna do the same as most other ppl only i wont do Recovery
i will do strike and backspin hit at first job
and will do less quick motion and i will add more quick motion instaid of recovery
(i think i need the accy cus i will have str overall Heart)

and for 4thjob guild im gonna do this

4th job

120= 1 leviathan 1sonic blast 1 booster
121= 1 insanity 1 blind strike 1 countdown
125= 11 booster 2 left
134= 30 sonic blast 0 left
144= 30 leviathan 0left
151= 20 insanity 2left
160= 30 blindstrike
163= 9mw

im still thinking about about lvl 144+ to mabby do 2 blind strike 1 insanity till 160
or mabby leviathan after blind and insanity but ill need to see
i will do MW late cus i will always train with other ppl with mw and mostly mw20
after 163 i will max mw to 19 and then i need to see what skill is good to use Redface
Uh.....what skills are you talking about?
Reply
#24
sry those where the old names (i made this long time agoTongue)
ill edit them

Edit: doneSmile
Reply
#25
Wind Booster.....
Reply
#26
Sub Class: Infighter
Build: Dexless Timeless User
Notes: going for one of the strongest bucc/viper in windia, as well as solo pap at 80
Skill Build: 11 QM
20 somersault kick
20 straight
10 dash

(in second job i do the normal build, but where i do mp recovery i put QM instead so by the end of second job i have maxed QM)
Reply
#27
This any good? i kinda wanna test dash before i get it tho...

max punchy skill
max dash
15 quick motion
16 flip kick thingy

max 1v1 skill and 6 attacking mob skill. Since both become obsolete either way 0_o
Reply
#28
Worthyness Wrote:This any good? i kinda wanna test dash before i get it tho...

max punchy skill
max dash
15 quick motion
16 flip kick thingy

max 1v1 skill and 6 attacking mob skill. Since both become obsolete either way 0_o
You NEED to max Straight and Somersault Kick
Reply
#29
yeah as with what xDae said............................................^
im doing the build that i mentioned...................................^^
...............................................................................^^^
.............................................................................^^^^^
............................................................................^^^^^^
...........................................................................^^^^^^^
..........................................................................^^^^^^^^
Reply
#30
Here's my build. Gonna go Dexless Infighter.

 Pirate
 Infighter
 Buccaneer
 Viper
Short Version
End of 1st Job:
20 Quick Motion
20 Straight
20 Somersault Kick
1 Double Fire

End of 2nd Job:
10 Improving Max HP Increase
20 Knucke Mastery
20 Knuckle Booster
20 Backspin Blow
20 Double Upper
20 Screw Punch
10 MP Recovery
1 Oak Barrel

End of 3rd Job:
20 Stun Mastery
40 Energy Charge
12 Energy Buster
20 Energy Drain
20 Transform
30 Shockwave
10 Oak Barrel

End of 4th Job:
Max everything. (Except Dash and Energy Buster)
Reply
#31
alex, i am stealing your format cuz i am lazy

Dexless infighter, V0.1

 Pirate

 Infighter

 Buccaneer

 Viper


Short Version
End of 1st Job:
20 Quick Motion
20 Straight
20 Somersault Kick
1 Double Fire

End of 2nd Job:
10 Improving Max HP Increase
20 Knucke Mastery
20 Knuckle Booster
20 Backspin Blow
20 Double Upper
20 Screw Punch
10 MP Recovery
1 Oak Barrel

End of 3rd Job:
20 Stun Mastery
40 Energy Charge
12 Energy Buster
20 Energy Drain
20 Transform
30 Shockwave
10 Oak Barrel

End of 4th Job:
Max everything. (Except Dash and Energy Buster).

i changed a few things in 1st job, i rather do 1vs1 than mobs, people always say mobs is better however i never found a good place where "mobs" cn be found in large groups. magicians lv the fastest in 1st job with a 1vs1 skill and i guess i am used to bowman cuz i feel 1 vs 1 is the way to go.

Second job, i see backspin blow and screw punch as skills used to make mobs and kil them, lv 1 is enough for them. Rather work on double upper for damage since they all have delay and cant be spammed. I also got some booster early because i cant live witout it.

Only noticeable change in 3rd job is level 1 energy drain, passive skill that steals hp and adds dmg? giv nao!! also left energy buster at 0 till the end since i dont see myself trowing orbs for lulz dmg.

Fourth job is pretty much unchanged i need to study it more before i decide.

Credits: KaidaTan for making the basic build, hope you dont mind my changes, i think this way it be more efective, at least for me.
Reply
#32
XBish Wrote:Only niticeable change in 3rd job is level 1 energy drain, passive skill that steals hp and adds dmg? giv nao!!
Its an active skill I believe

I dont see the point in NOT maxing Buster. Its spammable, it does pretty decent damage, so....yea

And anyone who maxes Wind Booster is lulz. Do you really need 300 seconds of booster compared to maxing an attacking skill?
Reply
#33
0mgP1r4tes Wrote:Its an active skill I believe

it doesnt have an mp consuption so i figured its passive. would need confirmation on this i guess.

skill
Energy Drain
Description: By using energy, changes a part of the enemy's HP into your HP. It can only be used while the energy is completely charged.
Pre-requisite: Energy Charge Level 1
Max Level: 20

Level 01: Damage 265% / 11% of damage converted to HP / 200% Range


buster suffers from the chain lightning sindrome, halved damage after every monster hit. infighters have plenty of strong mob skills, no need for a weak one. (weak compared to the others)
Reply
#34
XBish Wrote:it doesnt have an mp consuption so i figured its passive. would need confirmation on this i guess.

skill
Energy Drain
Description: By using energy, changes a part of the enemy's HP into your HP. It can only be used while the energy is completely charged.
Pre-requisite: Energy Charge Level 1
Max Level: 20

Level 01: Damage 265% / 11% of damage converted to HP / 200% Range


buster suffers from the chain lightning sindrome, halved damage after every monster hit. infighters have plenty of strong mob skills, no need for a weak one. (weak compared to the others)
MP Recovery has no mp cost, but it is also active

Also, Energy Buster does not halve its damage, Energy Orb does.
Reply
#35
mp recovery has a HP cost, it takes HP to heal MP, it has a cost.
Reply
#36
KaidaTan Wrote:Here's my build. Gonna go Dexless Infighter.

 Pirate
 Infighter
 Buccaneer
 Viper
Short Version
End of 1st Job:
20 Quick Motion
20 Straight
20 Somersault Kick
1 Double Fire

End of 2nd Job:
10 Improving Max HP Increase
20 Knucke Mastery
20 Knuckle Booster
20 Backspin Blow
20 Double Upper
20 Screw Punch
10 MP Recovery
1 Oak Barrel

End of 3rd Job:
20 Stun Mastery
40 Energy Charge
12 Energy Buster
20 Energy Drain
20 Transform
30 Shockwave
10 Oak Barrel

End of 4th Job:
Max everything. (Except Dash and Energy Buster)

I'll just quote you because this is the build I was leaning on.
Reply
#37
Why do we need to max both straight and SK?Redface
Reply
#38
DumbApples Wrote:Why do we need to max both straight and SK?Redface
They are one of your few spammable attacks as an Infighter. Believe me, when you feel the delays on the other skills, you will be happy you maxed both

Also, Somersault Kick is your only 6-mob hit attack til 3rd job, so you basically SP or BB mobs together then SK them to death
Reply
#39
Why not just max Dash over Quick Motion in the first job, and pull a Thief in second job and finish maxing Quick Motion at the end of second job rather than MP Recovery, which seems like a complete waste of points?

10% of your HP will probably end up being more than enough to restore your MP, sure, but with pot costs as cheap as they are with NLC, it seems rather pointless maxing it over Dash, especially because (unless they changed it) if you accidentely use Dash, you can simply turn around and disable it, while the extra speed could be incredibly useful in training, especially on flat maps such as STDs, or the bottom at Skelegons.
Reply
#40
Dervish Wrote:Why not just max Dash over Quick Motion in the first job, and pull a Thief in second job and finish maxing Quick Motion at the end of second job rather than MP Recovery, which seems like a complete waste of points?

10% of your HP will probably end up being more than enough to restore your MP, sure, but with pot costs as cheap as they are with NLC, it seems rather pointless maxing it over Dash, especially because (unless they changed it) if you accidentely use Dash, you can simply turn around and disable it, while the extra speed could be incredibly useful in training, especially on flat maps such as STDs, or the bottom at Skelegons.

thank you for saying what i just said
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)