2010-02-07, 04:21 PM
When using a sword/spear etc., How often do you slash and how often do you stab?
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Slash/Stab Ratio
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2010-02-07, 04:21 PM
When using a sword/spear etc., How often do you slash and how often do you stab?
2010-02-07, 04:36 PM
That is correct. Also why Pure Spear DKs are/use to be unpopular: Training to 70 with a spear was crap DPS. Can't speak for anything in the past 2+ years though. xP
2010-02-09, 12:04 AM
So after doing some quick math, I've realized that the average damage for 1H BW/Axe users Vs. 1H Sword users is almost exactly the same. With a 1H BW/Axe and a 1H Sword of the same attack power, the sword comes out on top with a meager 2% advantage.
Consider the cheapness of 1H BW/Axes and their scrolls, plus the ~2 att advantage of Axes and BWs over swords of the same level.. 1H BW and Axe is definitely better, IMO. 2H weapons are a different story, sadly.
2010-02-09, 01:29 AM
Ah, bollocks. True. Nexon should make them equal >_> and make 2H BW and Axes a little stronger.
Phoenix Wright Wrote:Ah, bollocks. True. Nexon should make them equal >_> and make 2H BW and Axes a little stronger. I had something in mind about a "general equipment rebalancing". I have a speed concern with Axes. Why are 2H Axes and 1H Axes usually the same speed [Normal (6)]? The forumla for 2H Axes/BW is the same, but 2H Axes benefit from naturally higher speed, with 2H BWs usually hanging around Slow (7) with no real benefit to them. 1H Axes/BWs are weird and don't even seem to be worth comparing to choice 1H swords. Cute duck tubes and the natural badassness of the Axe does not ease this massive butthurt. For armors, some arbitrary "Item Set Bonus" that gets better the more pieces of a 'set' you put on. No one is going to give up DAT ZHELM, so yeah. At first is can be LOLWEAPONDEFENCE, but eventually add some decent stats. Or start at a certain level of gear only. I use decent common armor until I feel like makering something nice. Then, I blow it up. Back to watching my crossbowman sodomize something in front of him while he wears his bathrobe... Maybe some new animations for these particular weapons [keeping the reduced damage on certain swings]. Stop stabbing. That is a hammer.
2010-02-09, 11:55 AM
I think they just need a formula change & a speed increase to be comparable to swords.
2010-02-09, 12:33 PM
I think they're better off different, lets people make a difference in their character. If every weapon was the same how would you choose?
It is silly to play for 130+ levels and still not know that stabbing is bad though. 8|
2010-02-10, 01:55 AM
Stereo Wrote:I think they're better off different, lets people make a difference in their character. If every weapon was the same how would you choose? Well not make them exactly equal, but at least so that the boring sword doesn't have a colossal advantage over the axe and blunt weapon, especially in the case of two handed weapons. |
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