[COLOR="Blue"]I've seen a thread about this in SW a while ago, but I couldn't relocate it.
I assumed it was either Fiel's or someone who got their posts deleted.
So the question: Does anyone have the monster data / information on every monster in the Carnival Party Quest?
Acc, Avoid, HP, resistance to elements, the whole sheet.
Also, I don't think this was included in that data, but can CPQ monsters get slowed down by a mage's slow skill? I tried it...but I don't know if I've seen any real difference. This might be kinda vital for my research :3.
Edit2: When slow is casted, the symbol appears on the monsters...however, I didn't see the difference (lvl 6 slow) , so I wanted to double check this way.[/COLOR]
[COLOR="Green"]Well, every monster is resistant to lightning; its a fact proven by many lightning mages hating it =[.
The rest of the elements seem right.
At first, I really thought the monsters were the same as their regular counterparts (CPQ Trojins were like Ludi Trojins, etc).
However, I've noticed that Ludi Trojins have 1920 HP, however, I sometimes hit them in CPQ for 2k+ with fire arrow, and they don't die.
So..........I think they have their own stats.
I wish that thread/post in SW hadn't gotten deleted ._. Oh well.
Blankout Wrote:What are "bodyAttack," "hpRecovery," "fs," "link," and "firstAttack"?
They're pretty self explanatory :p
Bodyattack - You'll take damage from touching its' body.
hpRecovery - recovers that amount of HP over time.
FirstAttack - Aggressive monster, attacks you before you attack it.
Link - just has the ID number of the real monster, so it doesn't waste space by doubling the images. (IE, link for Rombot links to the regular Rombot's ID number, so that they don't have two sets of Rombot frames.)
fs - don't even worry about it.
[COLOR="Green"]Thanks alot for the information Issac! *saves in case this thread dies as well*
I can finally do some exact data comparisons :3.
Also, I am more of a visual person, so here are my visuals for the comparisons.
Old Pictures with same background
There are a few more I want to do, but I'm too tired out this night
(you can tell by how the order goes from left to right one time and right to left another).
Again, thanks for the data.[/COLOR]
Bodyattack - You'll take damage from touching its' body.
hpRecovery - recovers that amount of HP over time.
FirstAttack - Aggressive monster, attacks you before you attack it.
Link - just has the ID number of the real monster, so it doesn't waste space by doubling the images. (IE, link for Rombot links to the regular Rombot's ID number, so that they don't have two sets of Rombot frames.)
fs - don't even worry about it.
So only the Brown Teddy recovers HP, and do you know how long "over time" is?
Saver- Those comparisons are really useful and interesting! It seems like Retz would be a good monster to summon because of its high speed and avoid, but its HP bites.
Blankout Wrote:So only the Brown Teddy recovers HP, and do you know how long "over time" is?
Saver- Those comparisons are really useful and interesting! It seems like Retz would be a good monster to summon because of its high speed and avoid, but its HP bites.
Hehe, if anyone knows me in kradia (probably not know knows me, but know a person / team who bashes others in CPQ with different strategies), me and my fiance always summon ratz for archers.
Since archers have high avoid, ratz are perfect for their highest avoid and avoid up protector combination.
Also, their speed is great, so what luck against archers, combined with speed up.
After all that is taken care of, less monsters will be killed, so what better way to continue a hardcore bash than to summon the power up protector?
My archer strategy:
Wait and collect CP
Max Ratz
Avoid Up
Speed Up
Power Up
I've been thinking about using them against sins, but I assume they would still rape them.
However, they only give 1 point, so who cares :3.
Lastly, the reason for all of this is because I wanted to mainly find out what would be the best way to gain the most experience in a CPQ match (only monster summons).
So far, me and my fiance get about 1200 points on room 4 with maxed Master Chronos.
Of course, all of these refer to 2v2 matches.[/COLOR]
[COLOR="Blue"]
I'm going to continue more comparison pics.[/COLOR]
Saver Wrote:[COLOR="Green"]
I've been thinking about using them against sins, but I assume they would still rape them.
However, they only give 1 point, so who cares :3.[/COLOR]
Sins = jump over retz and L7. So yeah, it probably wouldn't work well against sins. Toy trojans are better for sins.
And, just wondering, what job combination are you and your fiance?
Blankout Wrote:So only the Brown Teddy recovers HP, and do you know how long "over time" is?
Saver- Those comparisons are really useful and interesting! It seems like Retz would be a good monster to summon because of its high speed and avoid, but its HP bites.
Over time would probably be every 10 seconds.
Blankout Wrote:And, just wondering, what job combination are you and your fiance?
[COLOR="Green"]Fire and Ice.
We COULD DO:
Fire and Fire
Ice and Ice
Ice and Fire.
I went Ice first on kradia to do some early testing and prepare for Yellonde while my fiance went fire (our classes to be).
Then, we wanted to make new characters to try the Ariant Colloseum and KPQ again, so I went fire and she went Ice.
Eventually, we went back to CPQ and currently having much fun testing things there (and raping others, though most of them ALWAYS quit early <_<).[/COLOR]
Zomg Quote Divider! Wrote:Updates
[COLOR="Blue"]I changed the backgrounds of the comparisons (not updated yet) and made one for Weapon Attack and Accuracy.
Magic Defense really makes no difference.
Magic Attack...same. However, how the hell does a blockopus use magic attack?
Weapon Defense...I'll probably do it soon.
Saver Wrote:[COLOR="Blue"]I changed the backgrounds of the comparisons (not updated yet) and made one for Weapon Attack and Accuracy.
Magic Defense really makes no difference.
Magic Attack...same. However, how the hell does a blockopus use magic attack?
Weapon Defense...I'll probably do it soon.
Any real others worth comparing?[/COLOR]
Knockback? Not really useful, but might be handy. And a blocktopus uses magic attack in the exact same way wolf spiders use theirs.
Woah, I just noticed that all the monsters are level 30.
Blankout Wrote:Knockback? Not really useful, but might be handy. And a blocktopus uses magic attack in the exact same way wolf spiders use theirs.
Woah, I just noticed that all the monsters are level 30.
...is that being sarcastic in the form of that they don't have any magic attack skill, or am I missing something obvious X_x?
Knockback...sure.
At this rate, I'll have everything compared (not a bad idea if you think about it)
[/COLOR]
[COLOR="Blue"]
Updated the first post.[/COLOR]
...is that being sarcastic in the form of that they don't have any magic attack skill, or am I missing something obvious X_x?
Knockback...sure.
At this rate, I'll have everything compared (not a bad idea if you think about it)
[/COLOR]
Wolf spiders have magic attack in their data, too, but they also have no magic attack in-game.
I calculated some more stuff if you're interested in putting them up:
How much HP per 1 exp (HP:exp ratio), rounded to nearest hundredth:
Brown teddy: 16.36
Blocktopus: 15.93
Chronos: 20.35
Retz: 13.91
Toy trojan: 20
Tick-tock: 20.51
Robo: 25
King block golem: 24.44
Master chronos: 19.61
Rombot: 14.44
How much HP per CP (HP:CP ratio), rounded to nearest hundredth:
Brown teddy: 1800
Blocktopus: 1800
Chronos: 2300
Retz: 1600
Toy trojan: 1150
Tick-tock: 1200
Robo: 1000
King block golem: 1100
Master chronos: 1000
Rombot: 1083.33
Guess everything is all set with.
Everything is resistant to Lightning.
Robo is resistant to Lit, Fire and Ice.
Brown Teddy (and Blocktopus)recover 10 hp every 10 seconds.
Guess everything is all set with.
Everything is resistant to Lightning.
Robo is resistant to Lit, Fire and Ice.
Brown Teddy recover 10 hp every 10 seconds.
[COLOR="Green"]Also, Ratz should be Retz and King Blocktopus should be King Block Golem.
However, its a CPQ in-game error on their part, so nothing much we could do.[/COLOR]
I just thought of something that might be useful: A value that helps scale the monsters best to worst for killing by using both the HP:exp ratios and HP:CP ratios.
The equation I used was: HP:exp x HP:CP. I think it's pretty accurate, but I'm not completely sure. If you look at the two diagrams, it seems like this works.
Rombot: 15643.29
Master chronos: 19610
Retz: 22256
Toy trojan: 23000
Tick-tock: 24612
Robo: 25000
Blocktopus: 28674
King block golem: 26884
Brown teddy: 29448
Chronos: 46805