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Shadower/CB - upgraded skills
#1
http://channel.pandora.tv/channel/video....page=4This

u can see the new assaulter range and bs delay
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#2
Assaulter's range is so big now! <3

and lol @ http://channel.pandora.tv/channel/video....id=2955770
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#3
ty soup. Longer range assulter is impressive, tho it reminds me of the old school days when we used to get hit assaulting ludi monsters and squids ._. finally they adjust it.... LOL
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#4
I'm scared. Hopefully the Shadower class will still remain scarce.
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#5
Damn..
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#6
`Those badass shadowers to DO rock
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#7
Wow.... This really is a big change, im not sure if I look forward to it or dread it.

inb4 9999999 shadowers.
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#8
oh wow, now that's some movement ability =D, and 1 BS 1 SB too.
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#9
I still think shadowers need a damage boost. Bring down smoke to a 10 Sp skill and make a 20 sp skill something like this.

At lvl 1 make it so it adds 5% to every attack and 2 avoid. And every sp added adds the same stats.

Increase assassinate to 700% and bstep to 600%.

So at max it would be +40 avoid and 100% damage.

Sb would turn into 180% damage per hit. 700% bsteps and 800% per hit assassinates. Thatd be hot.
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#10
Geez that's some sexual range on assaulter =D My days of assaultering in to the middle of a monster may be over.
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#11
Uh no thanks.

If they did make a 20 SP passive skill, I would like it to merely make Savage Blow up to 100%.
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#12
Shippo the Fox Wrote:Uh no thanks.

If they did make a 20 SP passive skill, I would like it to merely make Savage Blow up to 100%.

100% sb would jus leave shadowers in the same position as before. I jus wanna be equal to atleast dks. I don't think that's askin to much.
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#13
this sure is gonna make pplz lazy to use taunt now ... owell lols
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#14
Shippo the Fox Wrote:Uh no thanks.

If they did make a 20 SP passive skill, I would like it to merely make Savage Blow up to 100%.

People aren't going to jump on using 20 points on that if the effect is so small. The increase should make SB hit at least 600/650%.
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#15
well maybe like 2% added per SP. That'd be 120% SB and that sounds pretty good.

Oh and about the video..... holy shiet at assaulter's range :f6:.
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#16
DrRusty Wrote:I still think shadowers need a damage boost. Bring down smoke to a 10 Sp skill and make a 20 sp skill something like this.

At lvl 1 make it so it adds 5% to every attack and 2 avoid. And every sp added adds the same stats.

Increase assassinate to 700% and bstep to 600%.

So at max it would be +40 avoid and 100% damage.

Sb would turn into 180% damage per hit. 700% bsteps and 800% per hit assassinates. Thatd be hot.

Yes I like the idea of some kind of passive atk boost skill. I think boosting SB is rather pointless, why use 4th job skill points to boost a 2nd job skill (and 180% would be too high IMO, I would be hitting 10k SBs pretty consistently on newties). Either that or decrease the animation speed on assassinate by 400-500ms and watch our DPS increase by a good 15-20%.

I just don't think the delay on BS is enough, but I still need to see exactly how much the delay has been lowered (anything over 1.5 seconds keeps our DPS the same due to the assassinate > BS combo...). Regardless, it sure as hell makes guardians even more godly exp, and I thought 20mil per hour SOLOING was good before o.o
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#17
iFrancisco Wrote:Yes I like the idea of some kind of passive atk boost skill. I think boosting SB is rather pointless, why use 4th job skill points to boost a 2nd job skill (and 180% would be too high IMO, I would be hitting 10k SBs pretty consistently on newties). Either that or decrease the animation speed on assassinate by 400-500ms and watch our DPS increase by a good 15-20%.
Just like all other classes do? Why would that be wrong? And I'm sure you're not hitting 6x 10 with 180%, since you would need a damage range of 5.600~10.000 for that... And without apples thats not possible...

Quote:I just don't think the delay on BS is enough, but I still need to see exactly how much the delay has been lowered (anything over 1.5 seconds keeps our DPS the same due to the assassinate > BS combo...). Regardless, it sure as hell makes guardians even more godly exp, and I thought 20mil per hour SOLOING was good before o.o
Someone said they -did- lower it to Bstep > [SBlow/Assaulter/BoT] > Bstep speed, and if that's true, that would be enough for me, especially with the increased Assaulter range.
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#18
Shadowers need to be balanced with Buccaneers, that's all I'm asking.

I like the SB+BS.

Devil, if SB did 180%x6 Shadowers would be spamming SB to fight bosses in 4th job.
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#19
Devil's right. Look at a DK the same level, hitting 90k crushers while zerked. Hitting 60k SBs would only make us even. Maybe like 150% or something, but it would still have to be pretty high.

Should I even mention heros doing almost 40k per hit with brandish and a 1H sword -_-

Dusk Wrote:Shadowers need to be balanced with Buccaneers, that's all I'm asking.

I like the SB+BS.

Devil, if SB did 180%x6 Shadowers would be spamming SB to fight bosses in 4th job.

what class doesn't sit and spam 1 skill during a boss fight.
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#20
That's one long ass Assaulter.
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