Unscheduled Server Maintenance - June 20, 2013
#81
This reminds me of the Ludibrium patch. I remember it took like over 12 hrs+ to finish.
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#82
IT LIVES
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#83
Marksman Bryan Wrote:that was how many years ago?

my point was that these stupidly long USC's are not common

True, and I honestly don't even remember the Nihal Desert patch too well. I just wanted to do some nit-picking. Biggrin
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#84
It's up if anyone's still lurking.
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#85
NUUUUUUU- just moved back to my APT Sad Interwebs so slow to patch T.T
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#86
root abyss bosses are still derpy

[MENTION=4764]Bomber[/MENTION]; gogogo cvellum
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#87
crashed twice already, once coming out of monster park, another just standing there checking my inventories.

let's hope it's just my internet.
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#88
Maintainance was done, it's Maple time Tongue
[Image: anigif_zps17b59350.gif]
Sweeping out the bad guys Wink
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#89
Marksman Bryan Wrote:root abyss bosses are still derpy

[MENTION=4764]Bomber[/MENTION]; gogogo cvellum

Derpy...? Can you explain please?
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#90
Ribbonpig Wrote:Derpy...? Can you explain please?

Read around the threads, there's explanations somewhere.

basically attacks and mechanics are wonky
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#91
Marksman Bryan Wrote:Read around the threads, there's explanations somewhere.

basically attacks and mechanics are wonky

Too late in the night man. Tommorow.
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#92
Marksman Bryan Wrote:I'm confused as to the "nexon all over again" comments since I don't remember the last time we've had a 9 hour+ USC. Or the last time we've had a MASSIVE patch customized to user wants.

Stuff like this happens when the underlying game code is ~10 years old (?)

I haven't played in a year or two. In my mind this is exactly what we should have expected. It's unknown to me if they've gotten any better at large updates.
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