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So how many statues do you have to kill? By my count it's 15, unless Ariel respawns. Then there's 14 beans. Coupled with the status thing I'm pretty nervous about our run.
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Aflac Wrote:So how many statues do you have to kill? By my count it's 15, unless Ariel respawns. Then there's 14 beans. Coupled with the status thing I'm pretty nervous about our run.
Looking over limgoons run it seems that status piercing isn't present.
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Status piercing is definitely present in KMS CPB.
The full runs I see all have smokescreen, dispell spamming, and holy shell.
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Aflac Wrote:So how many statues do you have to kill? By my count it's 15, unless Ariel respawns. Then there's 14 beans. Coupled with the status thing I'm pretty nervous about our run.
Normal statue count. 1 + 2 + 3 + 4 +5
Only difference is killing 14 PBs over the usual 1.
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Dark Link Wrote:Normal statue count. 1 + 2 + 3 + 4 +5
Only difference is killing 14 PBs over the usual 1.
Doesn't even seem that bad if we always get bind+crash off and crash doesn't get interrupted too often by xforms and potential lock. Gonna need to bind the statues too since they can dispel attacks for a second or two. The only really bad thing is going to be seduce...
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Takebacker Wrote:Doesn't even seem that bad if we always get bind+crash off and crash doesn't get interrupted too often by xforms and potential lock. Gonna need to bind the statues too since they can dispel attacks for a second or two. The only really bad thing is going to be seduce...
The TRUE test is depending on how many all cures people bring, seeing as 400 isn't enough apparently.
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Dark Link Wrote:The TRUE test is depending on how many all cures people bring, seeing as 400 isn't enough apparently.
Or how many phantoms we bring are comfortable sacrificing combo attack for dispel and spamming it during statues. That and how many people stupidly decide to use auto-cure and glitch themselves lol
Needless to say i'll be bringing at least 6-800.
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Phantoms/Bishops can spam Dispel so that's a solution. I'm not looking forward to someone being stupid and triggering seduce, which triggers more seduces, which kills everyone. Knockback+stun into seduce range is also a problem, or someone dying in seduce range, like in Proxied's Bello run video.
Smokescreen! Now that's an idea! Oh... wait...
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Aflac Wrote:Phantoms/Bishops can spam Dispel so that's a solution. I'm not looking forward to someone being stupid and triggering seduce, which triggers more seduces, which kills everyone. Knockback+stun into seduce range is also a problem, or someone dying in seduce range, like in Proxied's Bello run video.
Smokescreen! Now that's an idea! Oh... wait...
Seduce has a range? Seems full map to me.
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Takebacker Wrote:Seduce has a range? Seems full map to me.
It's not the same as regular PB? Forgive me for not going through videos of CPB runs.
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Aflac Wrote:It's not the same as regular PB? Forgive me for not going through videos of CPB runs.
I really have no idea if the musical note seduces or not still (Assume it does), but he has at least one more separate seduce that he can activate and it has 400% ultimate range or larger.
On the upside, his DR doesn't seem to be empress DR where it'll kill the lowest HP in the room but just hit you.
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Aflac Wrote:Smokescreen! Now that's an idea! Oh... wait...
![[Image: Maple_Story_Basil_Market_Screen_219888.jpg]](http://s12.postimage.org/kzzl5mw5n/Maple_Story_Basil_Market_Screen_219888.jpg)
Unless they changed Smokescreen with bug fix in the last 2 days I do not like that option. That huge pink wall that you can not see through would be more trouble than help imo. Now during PB fight you coulld have SS used at the wheel res spot for people to safely wheel in as long as PB did not tele into that area.
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Pink Bean's 1/1 slam attack is 1000% range and definitely doesn't go across the entire map.
Seduce is only 800% range
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Takebacker Wrote:Or how many phantoms we bring are comfortable sacrificing combo attack for dispel and spamming it during statues.
Needless to say i'll be bringing at least 6-800.
Well I been telling the phantoms to bring dispel myself. I think we should require it out of all of them. I do have a phantom coming that understands she is pretty much playing the part of a bishop. If the phantom can not understand that combo attack does 0 dmg when stunned then we do not need them on the run, and I will make that very clear before we start.
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moore4me Wrote:Well I been telling the phantoms to bring dispel myself. I think we should require it out of all of them. I do have a phantom coming that understands she is pretty much playing the part of a bishop. If the phantom can not understand that combo attack does 0 dmg when stunned then we do not need them on the run, and I will make that very clear before we start.
A Dead DPS does ZERO DPS.
Wish people would finally get that through their head :|
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The return of bishops spamming dispel?
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moore4me Wrote:Well I been telling the phantoms to bring dispel myself. I think we should require it out of all of them. I do have a phantom coming that understands she is pretty much playing the part of a bishop. If the phantom can not understand that combo attack does 0 dmg when stunned then we do not need them on the run, and I will make that very clear before we start.
Maybe you guys are short on bishops there, but I think it would more advantageous to let the phantom be a phantom and bring a bishop to do a bishop's job (not being class biased here, just my strong opinion on it).
I know for our runs, we have to meet certain requirements as far as stats go, and although this excludes the bishops, it'd be helpful to have a bishop that can attack (when not doing supporting roles... which to clarify, I'm not saying bishops should be attacking and not supporting, but there are times when all dps available is very welcomed).
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icephoenix21 Wrote:Maybe you guys are short on bishops there, but I think it would more advantageous to let the phantom be a phantom and bring a bishop to do a bishop's job (not being class biased here, just my strong opinion on it).
I know for our runs, we have to meet certain requirements as far as stats go, and although this excludes the bishops, it'd be helpful to have a bishop that can attack (when not doing supporting roles... which to clarify, I'm not saying bishops should be attacking and not supporting, but there are times when all dps available is very welcomed).
Bishops cant even hit the statues unless they go past the foul line. 
I think the reason most people advise bishops not to attack is in case people die, at least somebody can revive the rest. No one can revive people if theyre dead themselves(unless you have wheels)
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Bomber Wrote:Bishops cant even hit the statues unless they go past the foul line. 
I think the reason most people advise bishops not to attack is in case people die, at least somebody can revive the rest. No one can revive people if theyre dead themselves(unless you have wheels)
I can hit the statues. Apparently you've never seen ThatWasMyKil's videos 
Bishops can easily attack if you understand how the boss works. As stated before, CJ doesn't want me to go into detail, but we do attack, and I didn't die once.
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icephoenix21 Wrote:I can hit the statues. Apparently you've never seen ThatWasMyKil's videos 
Bishops can easily attack if you understand how the boss works. As stated before, CJ doesn't want me to go into detail, but we do attack, and I didn't die once. I never said that you shouldn't attack. I said people have that in their heads.
I guess i misinterpreted Jon.
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