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2008-12-03, 01:39 PM
(This post was last modified: 2008-12-03, 01:45 PM by Lifis.)
Fiel Wrote:GG Marksmen, Hamstring is now useless. 
Bowmasters are the ones with Hamstring, not marksmen.
And once again Nexon really screws with mages. It really seems pointless.
As for the 10atk earrings... boo. Once again we get one piece of equipment that completely overshadows everything else. Am I the only who misses the time when you were able to choose from a huge variety of earrings/shoes/capes/gloves without lagging behind everyone else damage-wise?
EDIT: That being said, it's nice to have some higher-levelled mobs available.
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the only classes that can actually train there would be heros, bucs, shads. AND I HAVE ALL 3!!! WOOT!! XD
Elemental disadvantage takes away mages + pallys
high damage takes away zerked DKs, all ranged.
The only big thing I can complain about this place is the fact that the STR dagger has less attack than the LUK dagger.... kinda dumb.
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Those Luckless Wands are looking very nice although the Element Weapons in GMS are still better...
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at least the bosses are weak to some element, maybe we pallys are still welcomed to fight those.....
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Amazing meso-sinks  Love this.
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2008-12-03, 03:26 PM
(This post was last modified: 2008-12-03, 03:29 PM by Baklava.)
I guess this will save some of your fears.
Quote:日ごろは『メイプルストーリー』をご愛顧いただきありがとうございます。
●エレメントピアスの能力値に誤りがある問題
現在のエレメントピアスの能力値に一部誤りがあります。
当問題につきましては、次回アップデート時に修正致します。
【誤】
アップデート回数 7
職業制限 なし
レベル制限 110
装備条件 なし
攻撃力 10
魔法防御力 100
付属ステータス STR,DEX,INT,LUK 1
店売り価格 220000
【正】
アップデート回数 7
職業制限 なし
レベル制限 110
装備条件 なし
魔法攻撃力 2
魔法防御力 100
付属ステータス STR,DEX,INT,LUK 1
店売り価格 220000
The earrings' element properties were broken and they're not supposed to have 10 attack. It's being fixed right now.
And it's being released in parts, only 2100 is released at the moment.
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^ entrance to the Neo Tokyo area
^ the crystal gives you a selection of what "year" of Neo Tokyo you want to visit, only 2100 is available at the moment
^ those tanks are EXTREMELY hard, they take a ridiculous amount of damage, can't be frozen, and do around 3k damage. I was killed once by them.
^ those flying things are the deadliest things ever, since they can zombify, and that pot only healing only half as much as they normally would sucks. They're really fast, have a lot of hp, and home in on you the moment you get near them. The bright side is, a healed/zombified death doesn't make you lose exp.
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So I assumed you bought the 500p for the pouch James?
And Zombified deaths = 0% exp loss? thats way better than expected now that we experienced it.
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I certainly hope that Type Beta enemy's hp/exp ratio is wrong. Either that or they are some sort of boss summons or something. Because if that is a sign of the high lvl mobs to come... my entire idea about early snipe training will never become possible.
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The bg's of the maps look amazing and the monsters seem a challenge. I like this area even if it doesn't turn out to be a good training ground.
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Holy pomegranate man... I don't even know what to say about it. I Don't see this coming to any other versions really. The only reason this is valid for JMS is because of how many extremely high levels there are (aided by being the first to release 2x and the constant 1.25x EXP). There'll never be enough people to make use of this area in GMS, SEA, etc. So that's rather dissapointing I guess. Hopefully at least one of the other areas will be weaker so as to not rule out getting parts of it.
The bows are pretty lame  If they look like the CS ones when they're in use I'm not at all excited. Why do sins get super awesome enormous star and all we get is a CS-turned-normal weapon? boooo. 10 ATT earrings... I don't know how rare gold earrings are in JMS, but those would never exist here. The meso costs are outrageous, but given JMS's current economic state it seems alright. they'd have to lower it before this area could come out in any other versions.
On the other hand, yay for custom maker recipes! I'm happy to see that, as least. Time to get updating strategywiki...
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Isaac, the 10 atk Elemental earrings were a big mistake. Next patch (Which is only in about two weeks time mind you) will fix them so the 10 atk is taken off the earring.
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fast (4) blunt weapons! holy carp!
10 atk earrings for 300m... not bad, i gotta say it. they give 100hp too, these blow swords out of the water.
and lol@ monster weaknesses. screw you mages, pity for you pallys!
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TK, yeah, no way in hell I'm gonna waste my time doing that retarded quest. haha The area is pretty worthless for you to go to, Genesis was doing a measly 10k on pretty much everything there.
@Isaac: Gold earrings are somewhat expensive equips, clean. The price costs are actually pretty reasonable, I have well over 7 billion mesos and there's absolutely nothing I can do with it, other than possibly buying MH20 for kicks.
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TKWizard Wrote:Isaac, the 10 atk Elemental earrings were a big mistake. Next patch (Which is only in about two weeks time mind you) will fix them so the 10 atk is taken off the earring. mm, you think it's supposed to be 10 Magic attack? That'd be a very easy mistake to make. It'd also make more sense for elemental boosting equips to add magic attack.
Shaddap Wrote:TK, yeah, no way in hell I'm gonna waste my time doing that retarded quest. haha The area is pretty worthless for you to go to, Genesis was doing a measly 10k on pretty much everything there.
@Isaac: Gold earrings are somewhat expensive equips, clean. The price costs are actually pretty reasonable, I have well over 7 billion mesos and there's absolutely nothing I can do with it, other than possibly buying MH20 for kicks. Yeah, I know how JMS's economy is right now. The prices, for JMS, are perfectly reasonable. This is a lot like how NLC was for GMS: it's designed to target specific flaws in the economy and eliminate them. JMS is in a state of hyperinflation, and these are going to be huge mesosinks for desirable items. Billions of mesos are going to be destroyed today, and that's a good thing. But bringing a cost like this to some other version, these items are going to be even rarer than Crimson weapons in GMS.
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What? No new knuckle but a new EVERYTHING ELSE?! RACIST! -bans Nexon-
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Fiel Wrote:No, it gets worse.
All of the "lightsaber" weapons have item skills attached to them. There's a 90% chance at weapon's level 1 that you'll receive a skill. So far, the skill for all of the weapons is this:
"10% chance to slow enemy mob by 50 speed"
GG Bowmasters, Hamstring is now useless. 
Fix'd.
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Fiel, we need the map data now. Unless you're still extracting it.
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I actually like how this place turned out. Even though I still can't enter it, I'll probably figure out something when I reach Captain.
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2008-12-03, 05:12 PM
(This post was last modified: 2008-12-03, 05:38 PM by Slashermills2.)
That accessory/Earring pisses me off =\ ONLY +2 magic attack? come on... it should be like +20 magic attack and +10 attack -.- Attack for the attack based classes does more than magic attack does for mages/Bishops.
Also... >_> Those stars hold 1200 before <_< Mastery thats nice
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