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Minor things you want to see happen?
#41
I think it would be interesting if there was a player knockback threshold. If a monster deals less than that amount, the player wouldn't get knocked back. I don't know if it would be a universal hard-coded number, or something that varies with level. It would kind of invalidate Stance, but Warriors would still resist knockbacks, thanks to their massive defense.

I'm not sure if I'd actually want it implemented or not. Tongue
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#42
Kill counter
custom 30day 2x cards Well Fu'ck that idea.
Fix channel switching, I hate trying to click the channel 2 ~ 3 times to switch.
Make soul arrow into Shadow claw, and let us have our w.att arrows ffs.
Give mounts a dash ability.
smega blockers
make blacklist usefull
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#43
[COLOR="Magenta"]GET RID OF 7th DAY MARKET. THAT FUCKING QUEST ABOVE MY HEAD IS SO ANNOYING.

or atleast make it significantly more profitable.[/COLOR]
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#44
Biotype Wrote:I think it would be interesting if there was a player knockback threshold. If a monster deals less than that amount, the player wouldn't get knocked back. I don't know if it would be a universal hard-coded number, or something that varies with level. It would kind of invalidate Stance, but Warriors would still resist knockbacks, thanks to their massive defense.

I'm not sure if I'd actually want it implemented or not. Tongue

I think this is a good idea, or at least make it 2 damage.
"Oh boy look at the tiny little snail. OUCH HOLY CRAP THAT FREAKING HURT...Oh wait....it didn't, I don't even know why I jumped back then!"

I would say make it equal to your level? I mean, when you're in the 100s monsters that are your level do way more than 100, so 100 would be a good number at that point.
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#45
Delicae Wrote:[COLOR="Magenta"]GET RID OF 7th DAY MARKET. THAT FUCKING QUEST ABOVE MY HEAD IS SO ANNOYING.

or atleast make it significantly more profitable.[/COLOR]

At least it doesn't show up hours before you can click to remove it, anymore.
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#46
Jamie_Kurosawa Wrote:Restore part of the old accuracy formula. At least let us have some buffer zone ahead of our level that allows for Accuracy to kick in instead of being totally useless. I mean seriously, why do we even have Accuracy if anything our level or below is automatically going to take a hit? And let us at least be able to have Power Guard hit everything automatically again.

A way this could be done is by rather than losing 5% hit rate for each level you're below the monster, you lose 5% of your Accuracy. That way accuracy would be usefull to actually hit stuff.

  • Fix equipment prices at NPCs. Buying prices are too high for most of the levels, and selling prices are way too low. Being able to buy higher level equipment in higher level towns would also be great.
  • Until alchemy stuff hits, move the 3 Maker NPCs to Orbis, and change the quests so they can actually be done at Lv.45. My Mage needs new equipment and I have trouble getting it. Reducing the amount of items you need to make a piece of equipment would be great too.
  • Make more 5, 10 and 15 SP skills, and reduce the amount of 20 and 30 point ones. It would make leveling up more fun.
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#47
I'd prefer a calculation of Accuracy against Avoidance, but yes 5% off the accuracy would be good too. Hell I have over 250 Accuracy anyway... and now can't hit anything worth feces over my level.
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#48
1. Current UI is Black & Green. I would like to see alternative color themes that could be changed from System options. Red, Blue, Yellow and Pink please Big Grin

2. Fix channel surfing

3. Fix Malaysia/Singapore mobs

4. Warrior equips coming in Chaos Update, remove dex req. and make higher str req. like all other warrior sets.

5. Remove 7th day market

6. Update MTS, seriously...

7. Multimounting ability :d

8. Make a skill for the new legend, that removes self-buffs from monsters (including bosses). Another nice skill would be some skill that increases Mastery of all party members or makes skill duration longer (Battleship, buffs, tank mode of mechanic etc.)
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#49
Satellite Wrote:I would like to see alternative color themes that could be changed from System options. Red, Blue, Yellow and Pink please Big Grin

To add on to this, the option of choosing the old UI layout. I still hate the new UI with a passion.
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#50
Satellite Wrote:4. Warrior equips coming in Chaos Update, remove dex req. and make higher str req. like all other warrior sets.

Why cater to the DEX-Less/Low-Dex constantly for Warriors? Seriously, let us DEX-Full players have something. All we got is a Taru Cape, Lita's Warrior Glove, Night Raven Wing, Stonetooth Sword, and like one or two more pieces of equipment who's name I keep forgetting. The DEX-Less/Low-DEX have everything including VIP gear.

And with that by all means fix the accuracy system to make it worth something.
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#51
Dusk Wrote:PKB is occasionally useful for setting up a mob for Inferno/Blizzard before you reach 4th job. Those are your main 3rd job mobbing skills now. It is the only archer attack that can be used in midair and its damage isn't all that bad anymore. Other than that, it doesn't do much.

You can no longer use PKB in the air. PKB also casts at about half the speed it did previously. It's garbage.

I would LOVE faster boat rides. More updated animations. Higher speed/jump cap, more ways to get speed/jump.
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#52
I'd love to see class specific mounts.
polarbear for mah i/l plox <3
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#53
Jamie_Kurosawa Wrote:I'd prefer a calculation of Accuracy against Avoidance, but yes 5% off the accuracy would be good too. Hell I have over 250 Accuracy anyway... and now can't hit anything worth feces over my level.

Tell that to every archer and gunslinger, who have 3 times that amout of accuracy and STILL can't hit anything over their level 100% WTH is the logic in that? Range essentially is supposed to be the accuracy gods of the game, why not let them be able to shoot higher level monsters (maybe like 1-3 levels higher even, but not even 1? so stupid -___- especially since most of our buffs GIVE ACCURACY).

Maybe they changed theaccuracy formula in the reconstruction?
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#54
Nerf fucking gallos, vikerolas and truckers
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#55
Random_Overlord Wrote:Fix channel switching, I hate trying to click the channel 2 ~ 3 times to switch.

Oh good, I thought this was a case-by-case basis problem, and it's been making me think my enter key is not registering as often anymore. Sometimes when I CC I try pushing the button harder hoping the game will change channels, though I'm more likely to ACTUALLY break my enter key that way. So yes, please please please fix channel changing. .-.

Edit: Haha, wish I read MapleBugs a few days ago, since this is a recognized problem. But still, it's all I want right now. .-.
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#56
I'd like to see:

1. Monster Book, but improved. I'd like it so that when if it were to come back, they're smart enough to up drop rates for monsters that have very small amounts of spawn, like Thanatos and Gatekeepers; and not to put in level resticted or event monsters- like that Reindeer card.

2. More quests and storyline exclusive to Adventurers

3.
HurrycaneX Wrote:Fix equipment prices at NPCs. Buying prices are too high for most of the levels, and selling prices are way too low. Being able to buy higher level equipment in higher level towns would also be great.
This. I used to actually make a lot of money at Coolie Zombies when those were popular training spots for 5X-early 7X. I made 1 mil to even 2 mil on equip drops, Zombie Teeth, and meso drops. Drop prices are kind of pathetic these days. I killed a Pianus the other day, and picked up a Blue Varuna, a Level 98 Mage overall. When I went to NPC it, it sold for a dismal 27K. Seriously now? I used to NPC a few Red Chinas, level 50 Thief tops, from Coolie Zombies for 45K each. I wish I could actually make profit out of NPCing drops again.

4. What Jamie's been saying about accuracy.

5. An option to enable or disable the lightbulb

6. 1 Cash Shop for all classes

7. Make permanent items PERMANENT.

8. More mini dungeons of maps now made popular by Big Bang's changes

9. Character change button. I hate re-entering a long, obnoxious-to-enter PIC just to change characters- especially when I'm just going on a mule.

10. Make Singapore accessible through other places than Kerning
Polantaris Wrote:World Maps for every area that is not going to be removed. JMS has Jipangu maps...why doesn't GMS. GMS should also have NLC, Singapore, and a few others to make navigation a lot easier. It's not like these areas are temporary.

We already have a map for Masteria.
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#57
You know what would be interesting? If you could catch any monster you wanted and use it as mount. That would be super awesome.
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#58
Get fucking rid of the seventh day market.
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#59
Kevin645 Wrote:Nerf fucking gallos, vikerolas and truckers

[COLOR="Magenta"]This. It makes the game un-fun with EVERYBODY competing in the SAME place for a span of 30 levels (5x-8x) or atleast improve mobs like the ones in Omega, Herb Town PQ, and other alternatives to have them be a choice against truckers.

I bloody hate truckers.[/COLOR]
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#60
More "seated" positions. "reclining" is most needed I think.
The current seated position is just so wrong for certain chairs. The chair looks comfy, but the character looks stiff. Need to lean back, relax...
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