Posting Freak
Posts: 4,710
Threads: 74
Joined: 2008-07
Daakun Wrote:The micro-site thing said we'd get Zero with the "First Impact". Why isn't Zero in the patch notes? >_>
It never said or implied we'd be getting Zero. They're even explicitly listed as a separate segment on the microsite.
Posting Freak
Posts: 1,071
Threads: 23
Joined: 2011-09
At the very least, VPQ equips suck a little less now since they're level 180. Makes grabbing 2 Whirlwind fans more appealing too, even if I end up losing 30%boss in the process.
Posting Freak
Posts: 6,230
Threads: 64
Joined: 2008-07
But nexon! I wanted to be a master of swimming
Member
Posts: 170
Threads: 7
Joined: 2012-02
Gender: Male
Country Flag: Ohio
Server: El Nido
Level: 210
Job: Archmage (F/P)
Quote:Master Craftsman can create the Cube Extractor: Untradeable, usable until 7 days after it is created. Extractor can be used by other players to extract Occult Cubes and Master Craftsman Cubes for a fee.
If we can turn all of our junk equipment into guaranteed cubes, then...
Posting Freak
Posts: 12,084
Threads: 135
Joined: 2011-02
Gender: Male
Sexual Orientation: Straight
Country Flag: panama
IGN: ShinkuDragon
HoukaPhoenix
BoshokuRaven
Server: Scania
Level: 152
Job: Batman
Guild: IDissOrtis
Zerard Wrote:I'm actually 100% ok with that. Seriously, Demon Slayer isn't a far cry off from a Dark Knight in terms of theming, anyway.
What about 'Evil Eye', though? What was wrong with 'Beholder' (or what they had it as... 'Beholden') 
i don't like the evil eye name, everything else is either decent or good.
however, "hex of the evil eye" has to be one of the coolest skill names in the whole game.
Posting Freak
Posts: 1,523
Threads: 36
Joined: 2011-11
Gender: Male
Sexual Orientation: Straight
Country Flag: turkey
IGN: uRebel
Server: Scania
Quote:A new potential tier has been added for all equipment Lv. 151+. This includes Terminus weapons. The different equipment level potential tiers are now:
1-30
31-70
71-150
151+
Posting Freak
Posts: 832
Threads: 66
Joined: 2008-07
Gender: Female
IGN: Pleinair
Server: Reboot
Level: 16x
Job: Kinesis
Justin Wrote:It never said or implied we'd be getting Zero. They're even explicitly listed as a separate segment on the microsite.
Pretty sure slapping a big teaser for Zero on the same page as the First Impact logo is heavily implying things, especially when Second/Third Impact get no mention. >_>
Posting Freak
Posts: 4,710
Threads: 74
Joined: 2008-07
Daakun Wrote:Pretty sure slapping a big teaser for Zero on the same page as the First Impact logo is heavily implying things, especially when Second/Third Impact get no mention. >_>
There is no way in hell that they would release a MAJOR gamechanger update like this alongside a new class. It'd just be too much.
Posting Freak
Posts: 1,823
Threads: 12
Joined: 2012-08
Gender: Male
Sexual Orientation: Gay
Country Flag: Ohio
IGN: ZephyrZerard
Server: Scania
Level: 214
Job: Dark Knight
ShinkuDragon Wrote:however, "hex of the evil eye" has to be one of the coolest skill names in the whole game.
Fair enough. Proceed
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
Quote:A new potential tier has been added for all equipment Lv. 151+. This includes Terminus weapons. The different equipment level potential tiers are now:
1-30
31-70
71-150
151+
Us GMSers gotta catch up to the KMSers somehow, right?
Senior Member
Posts: 425
Threads: 5
Joined: 2011-07
I'm honestly so conflicted right now I don't even know what to make of this patch at all...
L>Potential extractions to ease my soul...
Posting Freak
Posts: 1,523
Threads: 36
Joined: 2011-11
Gender: Male
Sexual Orientation: Straight
Country Flag: turkey
IGN: uRebel
Server: Scania
ChosenFruit Wrote:I don't get it. They removed Occult Cubes from bosses but you need them to craft Craftsman/Meister Cubes ._.''
How's that gonna work?
Craftsman's Cubes and Meister's Cubes have a chance to drop from several bosses...?
Just get the cube instantly :3
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
DavyJonesx Wrote:Craftsman's Cubes and Meister's Cubes have a chance to drop from several bosses...?
Just get the cube instantly :3
"These cubes have a lower chance to drop from bosses than the Epic Potential tier Occult Cubes did in v.142."
I don't know how the drop rate was for those Occult cubes, but this could end up being really bad.
Posting Freak
Posts: 1,523
Threads: 36
Joined: 2011-11
Gender: Male
Sexual Orientation: Straight
Country Flag: turkey
IGN: uRebel
Server: Scania
Dark Link Wrote:"These cubes have a lower chance to drop from bosses than the Epic Potential tier Occult Cubes did in v.142."
I don't know how the drop rate was for those Occult cubes, but this could end up being really bad.
Pretty high
Posting Freak
Posts: 4,710
Threads: 74
Joined: 2008-07
Dark Link Wrote:"These cubes have a lower chance to drop from bosses than the Epic Potential tier Occult Cubes did in v.142."
I don't know how the drop rate was for those Occult cubes, but this could end up being really bad.
With just a spider and a greed pendant you got them probably 80 to 90% of the time? The drop rate was plenty high. If these drop at even a 30% drop rate that would be amazing.
Posting Freak
Posts: 1,523
Threads: 36
Joined: 2011-11
Gender: Male
Sexual Orientation: Straight
Country Flag: turkey
IGN: uRebel
Server: Scania
Quote:All 4 One Medal: REQ LEV 10, ATT INCREASE + 7, WEAPON ATTACK: +10, MAGIC ATTACK: +10
Wat.... :S
Edit:
Quote:Evolution Sunglasses: ATT INCREASE +96, REQ LEV 80, STR +5, DEX +5, INT +5, LUK +5, MaxHP +125, MaxMP +125, WEAPON ATTACK +1, MAGIC ATTACK +1, WEAPON DEF +60 MAGIC DEF +60, 3 AVAILABLE UPGRADES, POTENTIAL
Evolution Piercing: ATT INCREASE +96, REQ LEV 80, STR +5, DEX +5, INT +5, LUK +5, MaxHP +125, MaxMP +125, WEAPON ATTACK +1, MAGIC ATTACK +1, WEAPON DEF +80, MAGIC DEF +80, ACCURACY +30, AVOIDABILITY +30, 5 AVAILABLE UPGRADES, POTENTIAL, 30 DAYS
Evolution Badge: ATT INCREASE +260, REQ LEV 80, STR +10, DEX +10, INT +10, LUK +10, MaxHP +200, MaxMP +200, WEAPON ATTACK +3, MAGIC ATTACK +3, ACCURACY +30, AVOIDABILITY +30, 30 DAYS
Meister Shoulder: ATT INCREASE +676, REQ LEV 140, STR +13, DEX +13, INT +13, LUK +13, WEAPON ATTACK +9, MAGIC ATTACK +9, WEAPON DEF +150, MAGIC DEF +150, 1 AVAILABLE UPGRADE, POTENTIAL
I think it's how much range the person got who wrote those stats down?
Posting Freak
Posts: 2,352
Threads: 32
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Deaiyuki
Server: Reboot
Level: 201
Job: Xenon
Welp, sounds like it's time to start getting back into MapleStory.
Member
Posts: 172
Threads: 1
Joined: 2013-05
Gender: Male
Country Flag: California
IGN: agentxebra
Server: scania
Guild: Reconcile
Guild Alliance: Intersection
new potential rank.... interesting
Posting Freak
Posts: 1,540
Threads: 11
Joined: 2013-05
Gender: Male
IGN: KDow
Server: Reboot
Level: 251
Job: Kanna
Guild: Derpwhales
so far i'm quite impressed . Removing unnecessary pots ( wut? o.O)
you think an extra 3% is going to make you switch with new tier? Tyrant still better the way I see it. If the set isn't too bad to get who isn't going to change their weapon into the new set?
Member
Posts: 103
Threads: 1
Joined: 2012-07
Gender: Male
IGN: HeavyRocks
Server: Scania
Level: 210
Job: Blade Master
Guild: DremithCross
Dammit for some reason I was expecting them to lump Dual Blade and Cannon buffs into this with the rest of the explorers and now I'm quite underwhelmed by the patch notes. There's not really even any new content except events. At least there aren't any negative changes  The 'Better Maple' changes look nice but my unleashed, pinnacle and tempest rings are still stuck on characters I don't play.
|