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Ask a Thief Thread.
#21
If buffed with Sharp Eyes can assassinate hit all 4 hits critical?
If so, Does the final attacks' critical rate increase?
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#22
Yes, All 4 hits can critical and SE adds onto Assassinates Crit rate.
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#23
Shippo the Fox Wrote:Yes, All 4 hits can critical and SE adds onto Assassinates Crit rate.
Thank you, very much. Big Grin

Does SE apply to meso explosion?(break dmg cap ftw)Cool
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#24
Doesn't apply to ME.
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#25
Shippo the Fox Wrote:Doesn't apply to ME.

Darn :l

Thanks for the kind replies Shipp. (:
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#26
My cousin is just about ready to make Nightlord, and he was wondering what would be an optimum build for th first 10 levels of NL (120-13x)

If there is a guide, please can I have a link?

He has Triple throw already so that's no problem... Assume he won't be getting Triple throw 20 in those levels. Thanks in advance =)
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#27
Worthyness Wrote:My cousin is just about ready to make Nightlord, and he was wondering what would be an optimum build for th first 10 levels of NL (120-13x)

If there is a guide, please can I have a link?

He has Triple throw already so that's no problem... Assume he won't be getting Triple throw 20 in those levels. Thanks in advance =)

I've heard that poison is a blessing to the damage. Not sure if this is what you should do, but I would assume it is.
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#28
Could someone give me some UPDATED funded dexless assassin training spots that merit decent %/hour? I don't know much about hermits, but I've got my planned assassin training down:

10-20: Caution: Falling Down (done with these levels)
20-30: Excavation site (NEarly done with these levels)
30-50: CPQ against my mule, awesome EXP, I'll get through these levels in 2~3 days depending on how much my other computer is occupied
50-60: STDs
60-70: Voodoos/hoodoos

These spots merit decent %/hour, especially the lower leveled ones (got from level 1 to 24 in a quarter of a day. So, I need some training advice after 70.

EDIT: Is KPQ better than Excavation Site? And also, I heard Tengu/Anego/Bigfoot are really good for levels 150+, is that true?
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#29
Hey everyone, I have a Dexless Bandit in Yellonde, hes currently Level 23.
Can someone please lemme know where I should be training?
Thank you kindly Shine
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#30
Acim Wrote:Could someone give me some UPDATED funded dexless assassin training spots that merit decent %/hour? I don't know much about hermits, but I've got my planned assassin training down:

10-20: Caution: Falling Down (done with these levels)
20-30: Excavation site (NEarly done with these levels)
30-50: CPQ against my mule, awesome EXP, I'll get through these levels in 2~3 days depending on how much my other computer is occupied
50-60: STDs
60-70: Voodoos/hoodoos

These spots merit decent %/hour, especially the lower leveled ones (got from level 1 to 24 in a quarter of a day. So, I need some training advice after 70.

EDIT: Is KPQ better than Excavation Site? And also, I heard Tengu/Anego/Bigfoot are really good for levels 150+, is that true?

Stay with hoodoos/voodoos for a while, and switch to MDTs when you have a 3 minute shadow partner (I'm assuming you're extremely well funded or I would of said maxed shadow partner).

Also...you don't really need to plan this early. Going to take a while, I'd say half a year at your rate, until you reach level 80ish.

KPQ is only better than Excavation Site if you cannot 1hko the monsters in Excavation Site III. (I'm assuming you will train there). If you cannot 1hko them, go KPQ. I'm also assuming you have a good route at Excavation Site III.

Most bosses aren't that good for exp, but then again, I'm kind of unexperienced with high level bosses Biggrin.

Matty Wrote:Hey everyone, I have a Dexless Bandit in Yellonde, hes currently Level 23.
Can someone please lemme know where I should be training?
Thank you kindly Shine

Ellinia tree dungeons, 'nuff said. The ones with blue and green mushrooms in them, not the ones with slimes and green mushrooms.
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#31
Acim Wrote:Could someone give me some UPDATED funded dexless assassin training spots that merit decent %/hour? I don't know much about hermits, but I've got my planned assassin training down:

10-20: Caution: Falling Down (done with these levels)
20-30: Excavation site (NEarly done with these levels)
30-50: CPQ against my mule, awesome EXP, I'll get through these levels in 2~3 days depending on how much my other computer is occupied
50-60: STDs
60-70: Voodoos/hoodoos

These spots merit decent %/hour, especially the lower leveled ones (got from level 1 to 24 in a quarter of a day. So, I need some training advice after 70.

EDIT: Is KPQ better than Excavation Site? And also, I heard Tengu/Anego/Bigfoot are really good for levels 150+, is that true?

Well, if bigfoot's glitch isnt fixed by the time you are a hermit, get early shadow web I think it is. (whicherver one does 100k to him) and train off those, if his glitch is fixed, once you have 3minute sp and decent avenger go to ws.
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#32
Okay, thanks Claw =)
I saw one of those before, but wait, what about KPQ?
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#33
Matty Wrote:Okay, thanks Claw =)
I saw one of those before, but wait, what about KPQ?

KPQ is only better than Excavation Site if you cannot 1hko the monsters in Excavation Site III. (I'm assuming you will train there). If you cannot 1hko them, go KPQ. I'm also assuming you have a good route at Excavation Site III.

However, if you have an extremely godly-at-clicking leader, and a decent high level party KPQ is better.

APQ is pretty good in the early 20s since you can just leach off of someone else's scorpians but kind of sucks later because people will leach off of you Tongue.
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#34
Sounds good Claw, I would've famed you by now <3
But wait, by Excavation Site, you mean what monsters?
Im Level 25 now btw.
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#35
Matty Wrote:Sounds good Claw, I would've famed you by now <3
But wait, by Excavation Site, you mean what monsters?
Im Level 25 now btw.

Excavation Site 3. It has 2 types of monsters: Wooden Masks and Rocky Masks. Wooden have 500 HP and give 42 EXP and Rockies give 45 EXP for 600 HP. The spawn is great and it's godly training.
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#36
Im training at Ant Tunnel now though...
Hornies Mushrooms and Zombie Mushrooms.
I cant even 1hko them yet.
So would Excav Site still be better?
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#37
Matty Wrote:Im training at Ant Tunnel now though...
Hornies Mushrooms and Zombie Mushrooms.
I cant even 1hko them yet.
So would Excav Site still be better?
Can you 1hko the hornie mushrooms?
If yes, go to the Ellinia dungeon trees.
The one with both green and hornie mushrooms.

If you can't even 1hko the hornie mushrooms, then go KPQ.

Excavation Site 3 is better once you manage to 1/2hko them.
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#38
Mkay, ill TRY KPQing.
Very hard since its so crowded -_-
Thanks/

P.S: Im a little upset how Level 26 mages take WAY morec damage then me.
Level 35 <3 come quickly!
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#39
Oops, forgot you're on Yellonde Cool

Unless you can find a godly clicker, I'd suggest the Ellinia dungeon trees.
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#40
Ellinia Tree Dungeons are good, but when I was a level 25 bandit (and not even dexless) the EXP didn't even come close to the Excavation Site. Try out both, see which one you prefer based on map layout, %/hour, etc.

Here's a different sort of question that may get me a nice little spam infraction. How would you go about convincing a guild to let you into their zruns if you wanted to boss? Befriend them? I love my current guild, and I don't want to leave them, but I want to go on boss runs as well, and let's just say Literacy couldn't kill 4 Zakum arms.... (Please no comments like nub u lvl 3x cant go zak lolstfu an gtfo internt.) I like bossing. Sad
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