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Post-1.2.318 Damage Calculations
#21
Mr. Shikage is very iffy on providing correct w.atk so I'm basing this on zero accurate screenshots, but I think Axe and BW have the same multipliers as swords (1.2 and 1.28).
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#22
Stereo Wrote:Mr. Shikage is very iffy on providing correct w.atk so I'm basing this on zero accurate screenshots, but I think Axe and BW have the same multipliers as swords (1.2 and 1.28).

That would narrow the gap between the classes of weapons. I wonder if slash/stab still makes a difference on damage? A small slash bonus would make them equal.
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#23
Stereo Wrote:Mr. Shikage is very iffy on providing correct w.atk so I'm basing this on zero accurate screenshots, but I think Axe and BW have the same multipliers as swords (1.2 and 1.28).

Iffy? What do you mean?
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#24
I think noticed a slight difference between my damage range with a staff and a wand with the same matk. I'm pretty sure it was the minimum damage though. Checking it out.

Edit: Maximum damage is differs by 2.
 52~206|55 Total Matk|25 Matk Staff

 52~208|55 Total Matk|25 Matk Wand
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#25
0.87 staff, 0.88 wand? Strange.


@ ShiKage: just that you posted screenshots of a lot of weapons that don't say what your other atk is (I assumed it's 30 or 31).
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#26
Whoa, that's strange. Can we get some more staff screenshots?
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#27
Bishop --- INT:1084 LUK:118 damage:5231~6975
find out the Matk=180, but I don't have it's gear screenshots.
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#28
Stereo Wrote:0.87 staff, 0.88 wand? Strange.


@ ShiKage: just that you posted screenshots of a lot of weapons that don't say what your other atk is (I assumed it's 30 or 31).

I didn't post any weapons that weren't equipped. I don't see how that would affect the calculations. I gave you everything I had equipped.
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#29
Some more staves:

 53~212|56 Total Matk
 57~227|60 Total Matk
 62~246|65 Total Matk

And here are some claws:

Total Atk = Claw Attack + 5atk Pet Equip + 15atk Subis + 4 atk Blessing
 36~239|35 Total Atk
x * (4*75+42) * 0.35 = 239
x = 1.997
 37~245|35 Total Atk
x * (4*77+42) * 0.35 = 245
x = 2
 37~249|36 Total Atk
x * (4*76+42) * 0.36 = 249
x = 1.999

It looks like the claw multiplier is 2.
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#30
On the topic of claws, can you confirm whether or not Lucky Seven is based directly off of your damage range, or the special formula it currently uses?
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#31
Hazzy Wrote:On the topic of claws, can you confirm whether or not Lucky Seven is based directly off of your damage range, or the special formula it currently uses?

I'm working on a video for this, I actually made the character as a dit, so I'm resetting double stab into L7 as we speak.

Edit: So far, it doesn't look like L7 has it's own formula, the old one anyway.
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#32
50504724 Wrote:Bishop --- INT:1084 LUK:118 damage:5231~6975
find out the Matk=180, but I don't have it's gear screenshots.

That matches the staff formula perfectly if all that information is right.

Claw formula also looks legit.

Edit: The staves in iAmFear's screenshots don't match the 0.87 multiplier; they match the 0.88 multiplier. Wonder what's going on. What class is that?
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#33
Dusk Wrote:That matches the staff formula perfectly if all that information is right.

Claw formula also looks legit.

Edit: The staves in iAmFear's screenshots don't match the 0.87 multiplier; they match the 0.88 multiplier. Wonder what's going on. What class is that?

It's a regular Adventurer Magician. I guess the other one was a fluke?
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#34
iAmFear Wrote:It's a regular Adventurer Magician. I guess the other one was a fluke?

Well, I can't think of anything that would cause the staff in the other screenshot to not match the formula. Either the formula's wrong, or there's another factor in play somewhere.

Edit: Below average weapon? o_o
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#35
Is 0.01 not within the margin of error? 0.88 seems no different than 0.87 to me.
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#36
Hazzy Wrote:Is 0.01 not within the margin of error? 0.88 seems no different than 0.87 to me.

We'd prefer exact formulas if possible. 0.87 can actually make a difference of a couple dozen damage points in the range at higher levels.
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#37
Dusk Wrote:Well, I can't think of anything that would cause the staff in the other screenshot to not match the formula. Either the formula's wrong, or there's another factor in play somewhere.

Edit: Below average weapon? o_o

Yeah, both of my level 10 staves are below average, I don't think that would have an effect.

I'm not really familiar with Maple math, but I think I did this right.

Damage Range: 37~249, 76 LUK, 42 DEX, 36 ATT

Max (L7 Formula): [(5*76)/100] * 36 * 1.7 = 232.56 * .9 = 209.3
Min (L7 Formula): [(2.5*76)/100] * 36 * 1.7 = 116.28 * .9 = 104.7

Max: 249 * 1.7 = 423.3 * .9 = 380.97
Min: 37 * 1.7 = 62.9 * .9 = 56.6

1.7 for L7's 170%
* .9 for the 10% reduction from Snails?
Oh, and not sure how rounding works.

 And...
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#38
SCUZE ME WHILE I CRY AT MY IDIOCY.


Finally Dex adds damage to Lucky Seven. Feels good man.
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#39
Congratulations. L7 no longer has its own formula. It works just like all other skills.

I'm loving how this is simplifying damage calculations a lot.
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#40
iAmFear Wrote:I think noticed a slight difference between my damage range with a staff and a wand with the same matk. I'm pretty sure it was the minimum damage though. Checking it out.

Edit: Maximum damage is differs by 2.
 52~206|55 Total Matk|25 Matk Staff

 52~208|55 Total Matk|25 Matk Wand

This post is still a mindpineapple.

What causes the 0.87 multiplier to be used?

Or maybe the staff formula is entirely different. More screenshots with the 25 magic level 10 staff please?
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