Poll: Nexon's current competency/quality managing the game
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A+ to B+, great job
6.52%
6 6.52%
C+ to B, okay job
45.65%
42 45.65%
D- to C, not very good at all, but still passes
34.78%
32 34.78%
F, complete failure
13.04%
12 13.04%
Total 92 vote(s) 100%
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Nexon's competency/quality level the past few months
#19
Foxino Wrote:[MENTION=10002]inSAMMIty[/MENTION] I think If nexon's mods / GMs or whatever you want to call them actually became part of the community spotting duped items would be much easier, also wasn't it proven that duped items still have the same ID? If so it should be easy. To be honest I don't think the reason the items still remain in the game is because of the .1% chance that it's legitimate, more so that they know that their playerbase is filled with immature babies that will quit if their duped item is taken from them.

All we're doing is speculating how Nexon works, no one really knows how Nexon works unless they're an employee under Maplestory themselves. People assume too much how Nexon works and it annoys me. I'm not even sure if that same ID is true, probably is? Do we even know if cubing, fusing, or inno'ing would change the ID at all? It sounds absurd but what if it did change? I wouldn't know how to prove that. I don't know any game that doesn't have immature babies, plus it's customers > minor game concerns, and I emphasized minor because it's not like map crash or channel crashing that's hindering your gameplay, it's just equips.
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Nexon's competency/quality level the past few months - by inSAMMIty - 2012-08-31, 01:34 PM

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