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When Freemium Fails (WSJ article)
#7
Aircalibur421 Wrote:Out of curiosity, is there a statistic on what percentage of Nexon's userbase purchase NX? I'm a bit curious about that.

Yes. Their overall paying rate for ALL games across ALL territories is 10.3% (as stated in the Q2 Investor Relations Presentation).

In case you're wondering... this translates to approximately 7,972,200 million paying users per month, and an ARPPU (Average Revenue per Paying User) of 19.32 US dollars (for an average month in Q2).
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Messages In This Thread
When Freemium Fails (WSJ article) - by Fumni - 2012-08-24, 10:55 PM
When Freemium Fails (WSJ article) - by Aircalibur - 2012-08-24, 11:09 PM
When Freemium Fails (WSJ article) - by Sorien - 2012-08-24, 11:43 PM
When Freemium Fails (WSJ article) - by SaptaZapta - 2012-08-25, 08:46 AM
When Freemium Fails (WSJ article) - by Satellite - 2012-08-25, 09:13 AM
When Freemium Fails (WSJ article) - by Polantaris - 2012-08-25, 10:00 AM
When Freemium Fails (WSJ article) - by Leaves - 2012-08-25, 10:52 AM
When Freemium Fails (WSJ article) - by Endgame - 2012-08-25, 12:02 PM

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