2012-08-21, 01:46 PM
The Great One Wrote:Yet no one hated dawn warriors who are basically a clone or any of the other cyguns knights oh wait, I mean clones of their respective classes. It's the story of how one of the chief knights got to his position they should finish it out but that would seem relevant to the story. Lasers so I take it you hate the new buccs and any other class with em
Yay lasers! (for the record I hate having to use lasers on all my pirates now. It's so un pirate-y (Mechanic, cannoneer, buccaneer, thunder breaker) D

in addition to the good point that was argued in another poster who quoted you, Mihile really isn't necessary at all. It gives EVERYTHING a cygnus knight does PLUS it can get to 200. So why would anyone in their right mind make a cygnus knight for? Variety? We have that already. The plan for me is to now make a mihile in a different character slot, train it to level 100-120, then completely delete my thunder breaker because this character gives my other characters cygnus blessing, a link skill, cygnus echo, ability to create a UA, and a significantly better character card that isn't limited to A rank.
And if I recall, people did go "OMGWTF IS THIS" when Cygnus knights were released in KMST. I believe a lot of people thought that cygnus knights were a blatant ripoff of all the other classes, but that was mainly because there were only those adventurer classes in game. People over-looked it because the knights served the purpose of giving a separate buff to their main character.

