2012-08-14, 01:59 PM
Saphien Wrote:You mention time spent potting, yet this isn't even an issue. AutoHP is permanent and easily acquired, even with meso. You can also use potions during "key-down" attacks, so I don't see where this point is coming from.
At no point in time is time spent potting ever even remotely an issue unless you stop everything, type to your party "Hey guys, is my HP low enough?", wait for a response, and then press the hotkey for whatever potion you use.
I don't know about you, but when I'm at Zak on a mage class, if I ever get 1/1ed, I have to spam my pots so that I don't die to the next thing that touches me. Even a single second of lag can get me killed. I've never had auto-HP before so I can't speak from experience about that. Any time I spend hitting my pot key is time I can't spend attacking, and with a lot of skills, pots don't work when you're in the middle of an animation.
I played as a Corsair back when Pirates were first introduced, and they trained at Newties/Skeles. If you got touched and didn't pot like mad, you were going to die, and 10% meant a LOT back then. Even though Battleship Cannon did a ton of damage, Corsairs died very easily. Paladins have never had to deal with this, but they've had a smaller range and less damage to account for the difference. This is my idea of what a Glass Cannon is - high damage, usually ranged, but fragile.
I'm just saying that the CONCEPT of Glass Cannons does exist in Maple, despite Nexon's efforts to make everything loloverpowered and unkillable with 70%+ dodge rates on top of avoid. It doesn't apply very often anymore, but the idea is there.

