2012-08-10, 12:28 AM
Takebacker Wrote:Actually i think that's how it was supposed to be in the first place. When jett patch hit my cannoneer's attacks would act funny, the bullet would hit the mob the instant you cast the skill and the rest of the hits took their time getting to the mob before showing damage. Now it's fixed because jett's was fixed. Obviously Nexon wants Jetts to be awesome when they're released, but them being nerfed doesn't mean it's a glitch.
tl;dr deal with it.
Why not saying "they broke Jett's trying to fix Cannoneers"?. Jett's animations are way faster than a Cannoneer's, I'm pretty sure the previous delay on the skills was meant to be, and this one is the broken one. The way it is now it is like Hayato's 4th job flash attack, you cast and you deal the damage a second later.
You talk like there is much to Jett's that a little loss would be nothing. Jett's only hook is her animations, screw that and you get a failure of a class.

