2012-08-09, 09:59 PM
byakugan Wrote:tl;dr
I don't see this one mentioned in the main list but all Jett's skills got a hit and distance delay. The further you're from the monster the longer it takes for your attacks to hit them regardless of the skill animation. The level of the delay varies from skill to skill, being Bombardier the one with the highest delay.
Should have known better than to play an "exclusive" GMS class.
Actually i think that's how it was supposed to be in the first place. When jett patch hit my cannoneer's attacks would act funny, the bullet would hit the mob the instant you cast the skill and the rest of the hits took their time getting to the mob before showing damage. Now it's fixed because jett's was fixed. Obviously Nexon wants Jetts to be awesome when they're released, but them being nerfed doesn't mean it's a glitch.
tl;dr deal with it.

