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GMS:CrimsonWood keep 2,Magatia coming soon
IsaacGS Wrote:You're just assuming things are possible in the game's structure when that's not necessarily the case. An attack that does varying damage depending on distance may not be possible based on what we know of how monsters work.
This gave me an idea! They could give a monster an Iron Arrow type attack, making Warriors/Bandits/Brawlers absorb a good amount of the damage, making the other ranged characters get hit for lower because of the weakened attack.

They should make bosses have more character like skills, it would make the game a lot more interesting. Imagine a boss with Transformation, Dark Sight/Assassinate, Critical Hit, Combo, etc.
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GMS:CrimsonWood keep 2,Magatia coming soon - by Loose - 2008-11-26, 02:17 AM

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