2012-06-08, 11:45 AM
Carlos n,n Wrote:A big chunk of the game's effectiveness revolves around how people play their characters. Multiplayer is obviously not the place for melee classes, but every class has pretty much beaten all of inferno. 97% of the community still isn't in Inferno yet either. I would've opted to change the effectiveness armor works on melee perhaps so that they could survive hits from mobs. I don't know how I'll feel about being able to tank hits in Inferno now past Act 1 but whatever. :l
Multiplayer excluding melees is not a good thing, and being able to survive inferno is something to be expected. They already take 30% less damage than other classes.

