2012-05-27, 04:52 AM
Exidous Wrote:You have to remember they only get about 10 hp per AP point. so all your base AP into HP is still only 10k base hp. Warriors are almost certainly going to exceed whatever you end up with, so even the idea of making them last in line to be hit by dr is probably infeasible.
I don't know if we could come up with a hard and fast minimum. It seems to be a fairly linear relationship with damage range. If you want to heal more than 2k to the whole party, you need a significant amount of int/matk. Also, despite all my bishop's hp, the limit on my survival is my max mp, so don't discount that. Unless you're really going hardcore and plan on cubing for %hp in addition to adding AP to hp. If you just go mgless to empress thats an option... but not a particularly tantalizing one - having to heal after every hit isn't practical during zombify. Or during the horribly long stuns several enemies inflict.
It's a pretty impractical idea anyway. But if you can push it up to ~25k hp (8-9k base + hp pot + HB/gear) and all the attackers stay with less, you might be in an interesting position compared to using high-hp attackers, where DR can kill them, but the Bishop can bring them back. Maybe let some TLers tag along.

