2012-05-18, 01:10 PM
[MENTION=2088]Flonne[/MENTION]; @案山子;
I also have a problem with this bit:
I just don't see how you can give so many "incredibly good" rewards without getting a power creep (or power inflation) thing going.
Unless all these rewards are like the Dojo gloves, expiring in a day, in which case they don't relieve the monotony but rather become a daily chore.
I also have a problem with this bit:
Quote:Random daily quests for incredibly good rewards, to remove some of the godawful monotony.especially along with this:
Quote:Drops buffed tremendously/new, better drops added to reflect difficulty/time increase.
I just don't see how you can give so many "incredibly good" rewards without getting a power creep (or power inflation) thing going.
Unless all these rewards are like the Dojo gloves, expiring in a day, in which case they don't relieve the monotony but rather become a daily chore.

