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To those who've quit: What would make you come back?
Flonne Wrote:p2p.

That would do far more harm than good. Part of why people even play still is because they don't have a subscription to pay. Maple honestly isn't ''P2P-worthy'' and would very likely kill off much of the player-base that's left. ''What, I have to actually pay to play this piece of pomegranate just so I can talk to my friends on it in Henesys?''

Quote:Zakum on a full god level DPS group should take 5 hours, HT 10, PB 20, Empress 30, as a benchmark for what I am talking about.

Just god no.

Maple bosses shouldn't even go over an hour per fight for a couple of reasons:
1) The bosses have no complexity to them. For the most part they just stand still and unleash attacks now and then.
2) Almost every boss requires you to just stand around spamming the same skill or two.

Making the boss fights even longer would honestly just make them even more of a snooze-fest than they already are. They would have to revamp many things from the ground-up to even consider an idea like this so that it makes sense.

Quote:Maybe square the pineappleing required EXP, getting to 200 is now under a week, it used to take years.

That's because there was practically no content in the past. You had virtually no training spots that were even remotely decent, and for the most part you had to settle for training on the same monster for the last 60~80 levels to hit cap. At least if you have to do that now the monsters give very good EXP, whereas in the past they gave just about nothing.

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I only have a problem with the quotes; the rest of the post seemed fine to me.
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To those who've quit: What would make you come back? - by 案山子 - 2012-05-18, 12:50 PM

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