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To those who've quit: What would make you come back?
#93
案山子 Wrote:It honestly never had that potential, even before it started sinking.

The game was only ever popular in the past because it was accessible and you could dress up your little characters. People (Mostly teenagers) played it more for the social aspect than anything. Nowadays plenty of games can beat out Maple, especially now that Maple has started going into ''autopilot''.

For the longest time I've hardly ever heard any actual praise for Maple; I only ever really hear, ''Well, I want to hold onto those memories I had :/'', or ''I only still play cause my friends do'' as reasons to still even play this game.

The game started out incredibly ''dry'', and it took years for it to start getting any decent updates that changed the game for the better, but it honestly isn't enough because Maple will always be what it always has been. The atrocious management and community don't help.

Maplestory was always something colorful, silly, easy to understand and develop on, and it was casual. I came from RTS, it was a constant fight of adrenline, maplestory was always my mental resting time. It had sort of a charm that kept players. If there were more updates like ludi and less on miracle cubes, it could have been easily the only game I'd want to play.

It's that lack of complexity that made the game good for me at least.
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To those who've quit: What would make you come back? - by KhainiWest - 2012-05-16, 02:50 PM

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