2012-05-11, 01:45 AM
It could be like RO's system...
STR: Increases Physical Melee Damage, inventory/carry capacity
AGI: Increases Flee/Avoid rate, Attack speed, and decreases skill delay
DEX: Increases Missle attack damage (bows, guns), Accuracy, and decreases Spell Casting speed.
VIT: Increases HP, Defense, increases the effects of HP potions, status immunity.
INT: Increases Magic Damage, SP, Magic Defense, increases the effects of SP potions.
LUK: Increases Critical Hit rate, Perfect Dodge chance.
Though this kind of customization exists because there was a lot of strategy involved with PvP, WoE, and bossing.
In Maple though... the simplest system suits it since... all you really need is damage damage damage.
STR: Increases Physical Melee Damage, inventory/carry capacity
AGI: Increases Flee/Avoid rate, Attack speed, and decreases skill delay
DEX: Increases Missle attack damage (bows, guns), Accuracy, and decreases Spell Casting speed.
VIT: Increases HP, Defense, increases the effects of HP potions, status immunity.
INT: Increases Magic Damage, SP, Magic Defense, increases the effects of SP potions.
LUK: Increases Critical Hit rate, Perfect Dodge chance.
Though this kind of customization exists because there was a lot of strategy involved with PvP, WoE, and bossing.
In Maple though... the simplest system suits it since... all you really need is damage damage damage.

