2012-05-08, 06:52 PM
I love your idea,I made a maple addition thread with the uselessness of stats in mind way back too. But i'd make a modest tweak, 3 of the 4 would actually increase damage, so damage isn't hurt too badly by trying to specialize skills while still allowing the freedom to customize.
Warriors: STR/DEX/LUK
Archers: STR/DEX/INT (INT because knowledge of living organisms can help when knowing where to shoot, no?)
Magician: INT/LUK/DEX (Dex would qualify because you have to be good at handling your staff no?)
BattleMage: INT/DEX/STR (STR because hello... BATTLEMAGE?)
I like the idea of certain skills being buffed by certain stats... so i would implement stuff like this for example for a INT Bowmaster
Phoenix's Spirit Link: Phoenix: HP +1% for every 150 INT, Elemental Resist + 1% for every 300 INT.
Sharp Eyes: Max Critical Damage +1% for every 150 INT.
Roasting Shot: DoT +1% for every 75 INT.
But if you were STR....
Drain Arrow: Damage + 1% for every 30 STR
Puppet: HP +3 for every 1 STR
Defense Ignore: +1% for every 450 STR.
Lastly is DEX Bowmaster:
Hurricane: Minimum Crit Damage +1% for every 200 DEX
Arrow Rain: Stun Chance + 1% for every 300 DEX
Evasion Boost: Max Critical Damage + 1% for every 150 Dex DURING the 100% Critical chance effect.
So you end up seeing Bowmasters differently depending on the build: Attacker with good support effects If you go INT. Raw Damage Attacker if you're STR, and Improved Crit and Chance abilities if you go DEX.
Warriors: STR/DEX/LUK
Archers: STR/DEX/INT (INT because knowledge of living organisms can help when knowing where to shoot, no?)
Magician: INT/LUK/DEX (Dex would qualify because you have to be good at handling your staff no?)
BattleMage: INT/DEX/STR (STR because hello... BATTLEMAGE?)
I like the idea of certain skills being buffed by certain stats... so i would implement stuff like this for example for a INT Bowmaster
Phoenix's Spirit Link: Phoenix: HP +1% for every 150 INT, Elemental Resist + 1% for every 300 INT.
Sharp Eyes: Max Critical Damage +1% for every 150 INT.
Roasting Shot: DoT +1% for every 75 INT.
But if you were STR....
Drain Arrow: Damage + 1% for every 30 STR
Puppet: HP +3 for every 1 STR
Defense Ignore: +1% for every 450 STR.
Lastly is DEX Bowmaster:
Hurricane: Minimum Crit Damage +1% for every 200 DEX
Arrow Rain: Stun Chance + 1% for every 300 DEX
Evasion Boost: Max Critical Damage + 1% for every 150 Dex DURING the 100% Critical chance effect.
So you end up seeing Bowmasters differently depending on the build: Attacker with good support effects If you go INT. Raw Damage Attacker if you're STR, and Improved Crit and Chance abilities if you go DEX.

