2012-04-12, 12:10 PM
Death Wrote:Wth...
Blast:
MP Cost: 24, Damage: 200%, Number of Hits: 6, Defense Ignored: 30%, Critical Hit Rate: +50%, Minimum Critical Damage: +20%, Instant Death Chance: 10%
I'm actually happy for a change*.. o_o
They needa change Blast animation into a multi stab one like Dragon Crusher or Ultimate Drive, unless they are pulling a shonnen and say "the paladin moves so freaking fast he does 6 stabs while it looks he only moved once"
If the purpose of more hits in all attacks is avoiding characters from reaching the damage cap with potential, I don't really get why not just increasing the damage cap

