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Physical attribute as a mage element?
#1
Doc Wrote:Does anyone know Illusions element now?

Before anyone goes off on a tangent, I've noticed that on Empress Cygnus, I don't hit max with illusion until I use Elemental reset. This means it has to have some sort of element.

PrinnyBomb Wrote:I would've done some of the others but Pink Bean and Arkarium are just going to one shot me and no one would bring a stranger anyway.

Illusion without elemental decrease: http://i1241.photobucket.com/albums/gg50...le0007.jpg

Illusion with elemental decrease: http://i1241.photobucket.com/albums/gg50...le0013.jpg

Wondering if the other Resets are the same. Phantom could take advantage of it and not have to deal with a 50% damage reduction on all its attacks on those bosses as well but that's for another time to think about.

I had similar results with magic claw, magic bolt, and teleport mastery.

Magic Claw without elemental decrease: http://oi43.tinypic.com/29xslfc.jpg

Magic Claw with elemental decrease: http://oi43.tinypic.com/vghr91.jpg



So for anyone playing kms, could you see if this works for phantoms?

Also, would it be possible to add an Element category for all neutral skills in future mage extractions and
list them under Physical?
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Messages In This Thread
Physical attribute as a mage element? - by Abysseon - 2012-04-08, 01:28 PM
Physical attribute as a mage element? - by Grey - 2012-04-08, 01:33 PM
Physical attribute as a mage element? - by Grey - 2012-04-08, 01:57 PM
Physical attribute as a mage element? - by Stereo - 2012-04-09, 12:21 AM

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