They don't stack on each other. It also doesn't affect abnormal status'. I just affects you being hit by an attack, like a 1/1 attack, or PB's big bang, to name. Anything that isn't flagged as an actual attack does something to you. Such as seduce, joystick lock, DR, and AoE poison to name.
As far as I know and special affect dodges, such as Shifter or guardian..you don't get hurt but any affect the attack has will affect you under normal abnormal status resistance rules. Misses and guards(at least paladin guards, I don't know anything else but I'm going by similarities) resist something like zakum's pole stun or pink beans musical note seduce.
Either way post pirate revamp seems like they really messed around with avoidablility, seeing as KMS' 100% missing rate for strong thieves seems impossible in GMS.
As far as I know and special affect dodges, such as Shifter or guardian..you don't get hurt but any affect the attack has will affect you under normal abnormal status resistance rules. Misses and guards(at least paladin guards, I don't know anything else but I'm going by similarities) resist something like zakum's pole stun or pink beans musical note seduce.
Either way post pirate revamp seems like they really messed around with avoidablility, seeing as KMS' 100% missing rate for strong thieves seems impossible in GMS.

