2012-03-26, 11:38 AM
@Eos doesn't "propose" an item ID, he's looking at the leaked Brazil(?) MS server source code. He knows what MapleStory uses for item ID, unless it's been changed drastically since that version.
PServer creators can do whatever they please, they are not bound to Nexon's implementation.
As for database efficiency: a single integer unique-key is a lot easier on the engine than a key composed of at least 3 fields, as you propose. Even if it ends up being a long-long (64 bit) int. It doesn't take up any more space that way, either.
PServer creators can do whatever they please, they are not bound to Nexon's implementation.
As for database efficiency: a single integer unique-key is a lot easier on the engine than a key composed of at least 3 fields, as you propose. Even if it ends up being a long-long (64 bit) int. It doesn't take up any more space that way, either.

