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LHC glitch maps are fixed?
#26
Stereo Wrote:Or don't have 6 accounts with 110+ chars, and 6 computers... etc

I trained This way a LOT. It makes a HUGE difference to have more people on the map. Here is the breakdown for a single party (assuming nobody else is on the map) -

1-3 people on the map - 4 mobs
4 on the map - 5 mobs
5 on the map - 6 mobs
6 on the map - 7 mobs

The map spawns according to the people on it. (The above numbers are tested 100% for Golems and Bearwolves, where I trained.) The 'recruiting' channels, like channel 1, will have a higher amount of spawn on it because there are many people on that map. There is a hard cap to normal spawn which I believe is 9 mobs. You can have 20 people on the map but the spawn will not grow beyond 9. When a map is glitched, it STARTS at the maximum normal spawn. A Glitched Golems map will have 9 golems on it regardless of the number of people on the map. The glitch in the bearwolves maps, though, can get completely ridiculous as most of you can attest.

I have 5 PCs at my home. Each of my MS accounts has at least 1 4th job character on it. I would log them all in and then solo train my main. The Exp was naturally better, but the biggest reason I wanted all of those characters on was because I wanted to always have 3-4 golems spawn on the top floor of my training map. With only my main + an HS mule, I could only get 1-2 on the top platform most of the time. With 5-6 people, I always could max out my skill's # of targets on the map, thus increasing my kill rate which makes a BIG difference. I would often ask my guildmates to AFK in my map if they were going to be around. Even if they weren't in my party, the spawn increase was of great help.
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Messages In This Thread
LHC glitch maps are fixed? - by bast963 - 2012-02-07, 01:50 PM
LHC glitch maps are fixed? - by Foxino - 2012-02-07, 01:59 PM
LHC glitch maps are fixed? - by FoolsLove - 2012-02-07, 02:02 PM
LHC glitch maps are fixed? - by Ryosuke - 2012-02-07, 02:06 PM
LHC glitch maps are fixed? - by Killed - 2012-02-07, 02:50 PM
LHC glitch maps are fixed? - by Zelkova - 2012-02-07, 02:56 PM
LHC glitch maps are fixed? - by Clamors - 2012-02-07, 02:59 PM
LHC glitch maps are fixed? - by iamflip - 2012-02-07, 03:21 PM
LHC glitch maps are fixed? - by MuscleWizard - 2012-02-07, 03:41 PM
LHC glitch maps are fixed? - by Takebacker - 2012-02-07, 04:23 PM
LHC glitch maps are fixed? - by Stereo - 2012-02-07, 04:27 PM
LHC glitch maps are fixed? - by Retalion - 2012-02-07, 05:26 PM
LHC glitch maps are fixed? - by Dark Link - 2012-02-07, 07:41 PM
LHC glitch maps are fixed? - by MrTouchnGo - 2012-02-07, 09:22 PM
LHC glitch maps are fixed? - by Devil - 2012-02-08, 11:40 AM
LHC glitch maps are fixed? - by Ryosuke - 2012-02-08, 12:04 PM
LHC glitch maps are fixed? - by byakugan - 2012-02-08, 12:10 PM
LHC glitch maps are fixed? - by Mazz - 2012-02-08, 12:24 PM
LHC glitch maps are fixed? - by Stereo - 2012-02-08, 12:46 PM
LHC glitch maps are fixed? - by Mazz - 2012-02-08, 01:10 PM
LHC glitch maps are fixed? - by FabledGumbo - 2012-02-08, 03:28 PM
LHC glitch maps are fixed? - by ODERS - 2012-02-08, 03:38 PM
LHC glitch maps are fixed? - by ShinkuDragon - 2012-02-08, 03:49 PM
LHC glitch maps are fixed? - by Stereo - 2012-02-08, 08:01 PM
LHC glitch maps are fixed? - by Sephie - 2012-02-09, 05:37 AM
LHC glitch maps are fixed? - by Thorr - 2012-02-09, 10:12 AM
LHC glitch maps are fixed? - by ShinkuDragon - 2012-02-09, 12:02 PM
LHC glitch maps are fixed? - by Eiger - 2012-02-09, 12:16 PM
LHC glitch maps are fixed? - by FlameChocobo - 2012-02-09, 01:40 PM
LHC glitch maps are fixed? - by bast963 - 2012-02-09, 01:46 PM
LHC glitch maps are fixed? - by Eiger - 2012-02-09, 02:01 PM
LHC glitch maps are fixed? - by byakugan - 2012-02-09, 03:05 PM
LHC glitch maps are fixed? - by Sephie - 2012-02-09, 04:20 PM
LHC glitch maps are fixed? - by Dark Link - 2012-02-09, 04:25 PM

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