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Changes that would make your class more fun.
#55
What GhostShip and Abysseon said.
Also:
For all classes: Hero's Will needs a WAYYYY shorter cooldown.

I think new interesting bosses would help and also fix some issues with current bosses (constant dispel, also for me it is barely noticeable when exactly PB casts damage reflect when all those annoying summons are in the way). We'll also need more bosses weak to JUST poison/fire/ice/lightning/Holy/dark, just a certain element. That way, in a PQ, certain classes would be able to focus more on certain than other classes.

Neutral-Strong Bosses (but weak to a certain element)!!!!!!! Perfect for unheralded AMs/maybe bishops.

More bosses with multiple parts. let's face it: zakum was probably originally designed so that a party/exped would enter and each member of that party/exped would focus on one/two arms. But since solo-ing zak can take seconds/a few minutes now, that purpose is defeated. There's always Czak, but I think it would be stupid to separate party/exped members in Czak because of dispel/sed/buffs/support skills needing to be in rage/etc. We probably need a new multi-part boss that is a challenge HP-wise, but doesn't go crazy with frikken non-stop dispel/sed/1-1/seal/backwards keys/etc.
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Changes that would make your class more fun. - by IImaplers - 2012-02-01, 06:08 PM

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