2012-02-01, 05:09 PM
Cannoneer: Can use Rocket Cannon Jump and Blast Back in the same jump.
Gunslinger: Wings works like Demon Slayers' glide; jump, hit jump again, and hold to float. None of this silly extra hotkey and inability to cancel it early short of using Recoil Shot.
Battle Mage: Our chains stop ramming enemies into our faces.
Blaze Wizard/UA Mages: Make Flame Gear actually function as the description states: enemies behind the wall of fire take damage every second instead of applying a DoT effect occasionally at apparently random intervals that never actually starts with the wall or stays up for the full duration of it.
Also, dropping the "DoT" status for actual damage would let it kill stuff instead of leaving it at 1hp for me to finish off.
Gunslinger: Wings works like Demon Slayers' glide; jump, hit jump again, and hold to float. None of this silly extra hotkey and inability to cancel it early short of using Recoil Shot.
Battle Mage: Our chains stop ramming enemies into our faces.
Blaze Wizard/UA Mages: Make Flame Gear actually function as the description states: enemies behind the wall of fire take damage every second instead of applying a DoT effect occasionally at apparently random intervals that never actually starts with the wall or stays up for the full duration of it.
Also, dropping the "DoT" status for actual damage would let it kill stuff instead of leaving it at 1hp for me to finish off.

