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RELEVANT ATTENTION GRABBING competitive gaming TITLE
#17
chrome Wrote:That's the mindset behind competition; inevitably, though, someone will show up that knows the perfect way to stop the common ace, and you'll have to keep switching it up. That's what gets me so interested.
That's also what sort of makes me a good and bad player. I tend to switch things up so much, I can't stick to one or two characters/teams in fighting games, so I don't think I reach the full potential of them. But, since I use almost all characters, I know how they move, how they play, what they tend to do.

For example, I just recently picked up Vergil in UMvC3 and now I do better against him, since I have a feel for his normal attacks that leave him open for years unless he cancels them. I played as Zero and know I'll most likely lose if I don't keep constant pressure against people. And that's how I've been countering Zero, I have to get in his face before he can get in mine.

Another advantage of being gimmicky as that the opponent most likely won't know what's happening. It's hilarious to see people attacking my Golden Armor Hsien-Ko and having them eat a combo afterwards.
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RELEVANT ATTENTION GRABBING competitive gaming TITLE - by Loose - 2011-12-30, 09:58 PM

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