2011-12-14, 06:39 AM
LegendGospel Wrote:If they want to do something like that right, just make a little animation of your character transforming for half a second while you cast barrage or the new energy wave, as if your character powered up for a spare second and went back to normal after the skill is casted.
Or the spirit could blindside the enemy instead while you pummel it from the front. Of course, the "summoning" and "unsummoning" of the spirit would have to look cool and seamless. Maybe have the spirit split from the character, strike the target as it zips past it, quickly punch it twice and zip back across (hitting the enemy a fourth time) and recombining with the character. All while the character is pummeling the target (four times, of course). That is, it'll look kinda like Boomerang Step except that the character itself doesn't actually move.
I would rather they have the tornado be like, character punches the ground to summon a tornado to lift multiple enemies into the air, then strike them all multiple times in a manner similar to Evan's Illusion, then appear above and smash them into the ground. Okay, I guess it sounds cool but will be horribly slow...maybe just make it Illusion-ish but make it capable of mobbing and have the hits preceding the slam drag the enemies upward.
I would rather they have the tornado be like, character punches the ground to summon a tornado to lift multiple enemies into the air, then strike them all multiple times in a manner similar to Evan's Illusion, then appear above and smash them into the ground. Okay, I guess it sounds cool but will be horribly slow...maybe just make it Illusion-ish but make it capable of mobbing and have the hits preceding the slam drag the enemies upward.

