2011-11-27, 06:47 AM
Blunderr Wrote:Okay, the last two pages totally threw me off, is the general consensus that this patch totally blows and everything should be reverted, or that people are okay with it and it just needs a LOT of ironing out to make things a little less random.
I personally think Nexon has the right idea, but is going about it totally wrong.
I'm really, really hoping this is just a rough draft, otherwise my Shad and Sair are going to be covered in a pomegranateton of dust next year...
Well in GMS it goes like this
1) Buccaneers: Theres so much to say so ill just say this:
Spoiler
Change them back because you obvious cant actually make them play better other than increase %s2) Corsairs: You took out the ship, some ok with this some not ok. But you kept Rapid fire you dumb Fucks >_>. Well ok fine I can live with it but your gonna have to make more Octo skills
3)Night Lords: Lol at Quad throw. You ACTUALLY made this. we were just trolling when we mentioned it.... but dam on well. The mob attacks seem alittle out of place and there is no need for pushing skills any more since you cant punch anymore. But why did you take away my alchemist and my healing skill T_T. But overall not too bad. (yay more damage)
4)Shadowers: I want BoT back. Why you take from me. And What the hell are assassination points. It needs a clear discription before i can go hating on it >.<. And lol at smoke screen. Maybe an animation change?
So pretty much Corsair, Night lords, and Shadowers need some iron out with cast times/delays, %s, and what not. With a few extra skills to enhance the game play that nexon was aiming for.
Now for buccs... Nexon just needs to change them back because they Fucked them up bad. All they Should do is boost up some %s. Allow SI to break the speed cap to fastest (1). and IF Dragon strike hits 6 and charges 6 then Demo charges 5, barrage charges 4, and double upper charges 2. Oh and make the combo of Cork->upper->Barrage do more damage than Barrage->DS at all levels. So buff upper and corks damage. And leave cork chargeable. Hell you can make so uncharged does the same damage as charged, just make it chargeable.
And if your feeling adventurious you can make demo so that you are capable of exiting on the other side . OR your able to move after you come out of a demo. OR when you enter demo you tap the skill key rapidly (slow at first then faster or just all fast) to pull off more hits in a single demo. and it'll pull you out if you arent tapping fast enough or within rhythm.
Or all 3.

