2011-11-16, 07:43 PM
ElderTree Wrote:Paladins can now peach slap.
Paladins be keeping their pimp hand strong.
All in all, I'm not super impressed by this patch. Seems like they could have done a lot more with Cygnus Knights.
I kinda like the ultimate buff (in that since everyone already hits cap with their ulti, it lets them hit for 1-2m), don't really play warriors so I have no idea how those effect anything, and don't really see much for archers except a nice buff on snipe.
Now, what I don't like:
Cygnus are ignored for all intents and purposes. They get a skill or two from the adventurer class they imitate and that is IT.
A lot of the buffs were done by someone who didn't know how the game works and thought that by increasing numbers they increase damage by that amount.
Holy Symbol got messed with. DON'T MESS WITH MY HS GODDAMNIT. I NEED TO BE ABLE TO TRAIN.
Nexon is handing Seal out to everyone. MM's and BM's get it with Arrow Rain/Eruption, Paladins get it with divine charge. I wouldn't be surprised if Nexon changed lucky dice to give a 20% chance to seal with every attack as a potential roll.
All in all...
I'm just disappointed.
I just really hope that Nexon steps it up for the Thief/Pirate revamp. And makes up for fixing the MI/FC glitch for DB's with a substantial buff.

