2008-07-09, 09:53 PM
Hazzy Wrote:3k attack, but Sharp Eyes makes a crit 340% damage, 3 * 3.4 = 10.2
45% of the time is how often they don't get Crits. o.0
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I downloaded a Youtube video and looked at it closely, and a Fast Gun using Triple Fire hits 100 times a minute. <3<3 I can only imagine Faster.
Ok, after doing some math, I do not recommend adding into Rapid Fire.
First off, Triple Fire can jump shoot, with almost no lost to DPS, while you have to stand still for Rapid. Second, Triple uses three bullets per attack, around 5 bullets a second, while Rapid uses 8, that adds up. Now, the maths.
Triple Fire attacks 1.66666... times per second, Five times in three seconds, doing 630% per hit. Multiply and you get 10,500% per second from Triple Fire, but only 12,800% (160%*8), per second with Rapid. So although Rapid does more damage, it's only by 230%, even less when defense is added in. From what I've seen, it would drop to around 100%-150% after most high leveled Defenses are added in.
So, in summary:
~Triple Fire is cheaper
~Triple Fire can move without damage loss
~Rapid Fire does more damage if spammed.
Wow that's some interesting information o_o
I think it's still useful to get Rapid Fire as it is stronger than Triple Fire despite weapon defense. Gunslingers already lack in damage, I wouldn't want to make them weaker by still using a 3rd job attack instead of a 4th job.
That's not to say that Triple Fire becomes useless. The fact that you can jump shot it makes it just like Strafe for a Bowmaster. It can be used as a finisher, which saves bullets since you spam Rapid Fire for a shorter amount of time.
Wow this guide got stickied
Thanks mods


