2011-09-14, 12:18 AM
JoeTang Wrote:Yeah, boss damage is so overrated. The biggest possible increase in damage from critical rate is going from 5%->100% to give a 1.33x increase in damage. Boss damage only gives up to 1.3x damage per line. Totally overrated.Looking back at this, I'm slightly confused. How is crit damage 1.33x? with SE(+0.3%max)+passive(+0.15%min), that's 1.35-1.8, ~1.575x average.
maybe says (12:08 AM):
the fact you are forcing the RNG to choose crit over noncrit is helping a ton
maybe says (12:08 AM):
since the RNG is pretty weird
Perhaps we are missing something? And yes, I realize that we are losers for discussing the logistics of a game we barely even play, at midnight, but whatever. I am actually curious where the 1.33x comes from.
Technically, 30% boss+9% dex+9% dex or something like that will better regardless for a level 200, but, that's no reason to ditch a decent runner up for "perfect" on the chance of having to burn through hundreds of dollars to get something even remotely useable again. And I quoted him on that because that is one thing I've always found to be true; if there is a 1% chance of failure, you WILL fail every single time it truly counts, in an MMO.

