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Lunar Dews and Soul Light Quest (updated)
#16
are these skill even worth getting anymore? I know Wind piercing is the strongest of them all since Chaos but It is only useful for bowmasters and IDK wherre it stands after Jump! and advanced inferno, soul driver right now is helpful but doesn't seem worth all the work and it will become obsolete once Jump! hits and we can spam coma. I know F/P mages want Flame Gear for stacking it up with other dots and do more damage with poison Eruption, but wouldn't lvl 1 FG be enough for that? We all know Vampiric touch is useless for all thief but shadowers (and even then, might not be worth getting) and IDK about Shark wave.
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Lunar Dews and Soul Light Quest (updated) - by byakugan - 2011-09-05, 01:45 PM

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