2011-08-06, 04:13 PM
Quote:Your point? You said something wrong; I corrected you.
I conceded that Episode 1 didn't originate from KMS, so don't get huffy.
No idea what purpose showing me a picture of an antagonist from a random series serves....
I was saving you the trouble of having to figure out what he (Bakal) looks like.
And I apologize for the other retort.
Quote:The article is not "a year old".
It's from December 8, 2010. God, reading is damn hard.
Since I'm not interested in the game itself, other than the date, and whether any parts of it included "since the Lich King has been killed", the rest means absolutely zilch to me.
Quote:Except it isn't anything like that.
When you beat Ocarina of Time and restart your save file, you don't start the game at a point after you've killed Ganon. That's impossible.
You will always start at a point before killing him, so the story has not progressed.
See, there's the problem. Ocarina of Time doesn't have any post-game content, so the story's time is frozen in that one spot. With other games, like Summon Night or those that actually have post-game content (Megaman X Command Mission excluded), the game does update to NOT force the final boss on you. Therefore, in this case, there's an issue of real time questlines, which not many games actually possess.
Quote:So you're going the 'hypocrite' route. That or you think the story of Mabinogi is pomegranate, which would be odd seeing your penchant towards referencing it.
Because, apparently, this Cichol guy has been the antagonist in seven different story arcs.
Yes. But he's never been the final boss. He's been a major factor in guiding the events of what goes on, but we've never DIRECTLY confronted him. By your logic, we're getting close to the actual Black Mage FIGHT, something Mabinogi has never, nor may ever, have the luxury of receiving with Cichol.
And by the by, I don't think the story of Mabinogi is pomegranate - my only beef with it is the filler arcs and the fact that it's biased towards humans for one whole saga of it (not to mention the content in those specific arcs remains untouched as far as gameplay goes) if not the whole thing.
Quote:That explains why it's familiar but unfamiliar.
Using a different threat every game didn't prevent that series from being pomegranate.
Well, that's because Star Force and Battle Network don't even tie into each other canonically - Megaman Classic, X, Zero, and ZX all do in one way or another. You just have to notice the cutoff points. Some games aren't exactly canon, and are more of a fan-demand/joke (least to me). Hell, even Classic doesn't tie into Battle Network nor Star Force - they're spinoffs.

