2011-07-22, 11:26 AM
someone mentioned crashing mages a page or two back and i forgot to mark the post to quote BUT -
1) MG is 80% knockoff hp->mp so yeah crahsing a mage will pineapple them up something good.
a) If they're smart they're also running Armor or Bless/Invincible [tbh i have no idea why a bishop wouldn't but i know AM's without maxed Armor], so there's some extra damage taken off there. if you can kill the defense buffs you can probably nuke the mage easy before they realize - though I went against a 16x DrK who didn't crash at all, or if he did it just kept missing me. only had to rebuff when my buffs ran out on their own.
Nother nubbin question - I can't remember where I saw it but I remember seeing 180+ room was potential allowed, is this true at all? If it is I'd imagine weapons with Seal on them would be really useful. And/or stun and freeze, not sure those would be as bad though.
1) MG is 80% knockoff hp->mp so yeah crahsing a mage will pineapple them up something good.
a) If they're smart they're also running Armor or Bless/Invincible [tbh i have no idea why a bishop wouldn't but i know AM's without maxed Armor], so there's some extra damage taken off there. if you can kill the defense buffs you can probably nuke the mage easy before they realize - though I went against a 16x DrK who didn't crash at all, or if he did it just kept missing me. only had to rebuff when my buffs ran out on their own.
Nother nubbin question - I can't remember where I saw it but I remember seeing 180+ room was potential allowed, is this true at all? If it is I'd imagine weapons with Seal on them would be really useful. And/or stun and freeze, not sure those would be as bad though.

