2011-07-13, 11:48 AM
Locked Wrote:It isn't even remotely difficult lol.
Lv 1 to 2:
5 Defense/Deadshot/Swift Ring I [25 Fatigue]
Lv 2 to 3:
12 Defense/Deadshot/Swift Ring II [60 Fatigue]
Lv 3 to 4:
21 Nimble Ring I [105 Fatigue]
Lv 4 to 5:
31 Nimble Ring II [155 Fatigue]
Lv5 to 6:
48 Nimble Ring II [240 Fatigue]
Lv6 to 7:
60 Swift Ring IV [300 Fatigue]
Lv 7 to 8:
82 Swift Ring IV [410 Fatigue]
Lv 8 to 9:
107 Swift Ring IV [535 Fatigue]
Lv9 to 10:
136 Swift Ring IV [680 Fatigue]
Total Fatigue Needed:
2500.
Total Materials Needed:
17 Silver/Opal Plates
79 Adamantium Plates
21 Steel Plates
385 Gold Plates
38 Basic Abrasives
464 Intermediate Abrasives
I just did the math manually too.
It depends on the world, really. Because in some worlds, you are not going to find 385 cheap Gold Plates for sale in the FM. DEX Crystals would be great if your world has a botter store that sells them for like 250k a pop. Though you're spamming level 5 items and you require Intermediate Item Crystals, you can always extract the rings (no fatigue used) on your alchemy mule and make back the Item Crystals. Requires slightly more fatigue because it's 1 level lower, but sometimes you have no choice. Btw, the person on the first page who said you could buy level 110+ ring recipes (like level 110 and 120 rings that require only 1 gem/plate and an abrasive) in Tespia, that gets cut off at level 100 for GMS.

