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MapleStory thief revamp. What do you prefer?
#40
Muppy Wrote:That would feel like haxxoring.

I approve.

And I think Night Lords should specialize in something like SP while Shads get (more?) stuff that is meso-related, since the FJ/SP that was NL's exclusive is now a very common skill (erm.. all thieves have it now actually lol).

I'd actually make shadowers focus more on stealth, and Night Lords on movement. But still mixing both styles between them.

Like, make shadowers have something that deals more damage to an enemy if they don't attack it, like a DPS (maybe Venom lasting more and deadlier if no more than 2 attacks after the one producing it are made), but letting them flee to recover or attack other mobs... Not as much DPS, but still nice on particular situations. And Dark sight mastery, or something.

As for Night Lords, keep the range on our attacks limited, make us have few attacking skills if you please... But give us strategies. Like a double jump, or flash jump mastery, with improved distance and automatic dark sight while jumping (Still vulnerable to magic attacks, of course, as usual, but now you can ninja trick your way past enemies).

Dunno, there's quite some potential.
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MapleStory thief revamp. What do you prefer? - by Alloy - 2011-06-08, 06:49 PM

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