2011-05-29, 01:06 PM
Locked Wrote:Dumb idea that only hurts the economy.
It sounds nice on paper, but it's retarded in actual gameplay. Take kMS for example, they implemented something similar to this. For every level you are higher than the mob, the EXP received is lower and the drops are limited to etc. Not really that great right? Well since trying to implement something similar but rather with a new store that sells you Mastery Books, you no longer have a source of equips (not that many people hunted for scrolls anyway...). With a large flow of mesos in the economy, making books "cheaper and available to all" only gives off the sense of inflation since more mesos are still in the economy. It's like playing fire with fire. Honestly though, the moment you get that kMS anti-botting thing you'll probably stop complaining about it.
I don't know how the GMS economy works, but for JMS, this would make the economy flourish. Scrolls are almost impossible to obtain regularly, unless you're extremely lucky or gach the hell out of the game. A scroll NPC would not only get rid of hundreds of millions, even billions of mesos from the game, but it would actually put some decent equipment in the market, rather than the only equipment to exist are ridiculous items that only go for $500 at the minimum and never in mesos.
The mastery book would be a HUGE meso skin, as almost everybody would be going for them. There would be no class that doesn't have the same ability to gain their skills and there would be no class not spending money.
The EXP reduction from monsters isn't really the same thing, because while that combats regular botters, it doesn't exactly stop the mass amount of hackers running the economy.

