2011-05-21, 10:52 PM
ShanghaiDizzy Wrote:No they aren't. They're easily viable attackers. Especially post-jump.
...and so is just about every other super funded classes...bishops included. Bishop? Good party skills. Super funded bishop? Party skills and a nice damage output increase, what's not to like?
Post-jump Paladins are almost the same as pre-jump, with the only real damage differences being advanced charge going from 600% to 700%. The other two warriors and the arch mages got HUGE boosts to their total damage outputs propelling their viability past what they used to be.
I play KMS and parties invite me for Combat Orders alone (they scream it at me every 10 seconds, actually), just as players invite Bishops for their party buffs. :l
The reason people don't take Paladins as pure attackers is because a lot of their damage comes from elemental bonuses -- which a lot of bosses and higher leveled monsters don't give, and most of them resist elements, which make Paladins weaker.
I can do over 120k per Charge Blow on elementally weak mobs, barely over 50k on neutral monsters, and under 30k on resist monsters.

