2011-04-29, 01:04 AM
DualReaver Wrote:[COLOR="green"]For the sake of it, put the defense and survivability to higher than 5, cause it's true of all Saders.
That'll make it pretty much perfect.[/COLOR]
Alrighty. Will do.
ElectricSix Wrote:About the only thing I see to change at the moment is Summoner's soloability. I think that should probably be gold unless you have some reason you only rated it 5.
Sure, I'll change it. I made it 5 because I wasn't sure if Ancient Dungeons are hard enough that even for a Summoner soloing an Ancient is tough or not.
Also, got M. Mech and Brawler charts up. I thought AoE and Flashiness was too low, so I amped both up one notch. Potential Offense was taken down a bit since you said you noticed little difference with a +11 claw.
Brawler
![[Image: DFOSub-classchartBrawler.png]](http://i140.photobucket.com/albums/r21/BlackEvilMage/Dungeon%20Fighter%20Guide%20stuff/Character%20stats/DFOSub-classchartBrawler.png)
M. Mech
![[Image: DFOSub-classchartMaleMech.png]](http://i140.photobucket.com/albums/r21/BlackEvilMage/Dungeon%20Fighter%20Guide%20stuff/Character%20stats/DFOSub-classchartMaleMech.png)
I figured M. Mechs are a whee bit more beginner friendly than F. Mechs since they don't have to constantly maintain G-Series up, and are less button mashy since they're more about mass spamming Landrunners than anything else.
*Knocked M.Mech Offense down one notch, because M. Mechs can't have a synergized G-Series like F. Mechs, which not only lasts longer than theirs, but should probably deal more sustained damage as well.

