2011-04-28, 06:59 PM
Trying to come up with a general class guide, and need some personal input from the following classes if possible:
Spitfire
Battle Mage
Witch
Launcher
Brawler
Grappler
Soul Bender
Weapon Master
Asura
Can some people pick one of em, and give their input on the following, including out of 5 how good they are in that category. If you think the class is THE best at the category, feel free to give a 6/5. Example would be a Sader would have 6/5 for party support:
Offense
Potential Offense
Defense
Attack Range
Single Target Damage
AoE Prowess
Survivability
Soloability
MP Efficiency
Beginner Friendliness
Class activeness
Party Support
Flashiness
Affordability
Offense is the power of the class with clean/low upgraded level appropriate gear.
Potential offense is with a +11 or better.
Survivability is factoring in everything that helps the class stay alive, such as mobility, disabling monsters, defensive buffs/attacks, armor, HP, etc.
Class activeness is how button mashy you get. Ranger/F. Mech/Monk can be considered button mashy. Launcher is definitely a class that doesn't button mash so much.
Everything else should be self-explanatory. If you don't feel like writing, I can research it myself.
Spitfire
Battle Mage
Witch
Launcher
Brawler
Grappler
Soul Bender
Weapon Master
Asura
Can some people pick one of em, and give their input on the following, including out of 5 how good they are in that category. If you think the class is THE best at the category, feel free to give a 6/5. Example would be a Sader would have 6/5 for party support:
Offense
Potential Offense
Defense
Attack Range
Single Target Damage
AoE Prowess
Survivability
Soloability
MP Efficiency
Beginner Friendliness
Class activeness
Party Support
Flashiness
Affordability
Offense is the power of the class with clean/low upgraded level appropriate gear.
Potential offense is with a +11 or better.
Survivability is factoring in everything that helps the class stay alive, such as mobility, disabling monsters, defensive buffs/attacks, armor, HP, etc.
Class activeness is how button mashy you get. Ranger/F. Mech/Monk can be considered button mashy. Launcher is definitely a class that doesn't button mash so much.
Everything else should be self-explanatory. If you don't feel like writing, I can research it myself.

